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Piero Server Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 101.57.197.47:28015

Abstract

We describe the public Rust server Piero Server Rust, reached at 101.57.197.47:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #8,612 of all servers, the top 39%. It last wiped 9d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/540% full
In the queue0no queue
Seven-day mean1peak 2
Rank2#8,612top 39%
Last wipe9d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.9 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Mon 19 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 23:369d ago 2 – running 2
Sun 11 Oct, 23:2217d ago 2 held half 8 d 1
Sat 10 Oct, 06:2318d ago 2 – 1.7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address101.57.197.47:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 23:36 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average31/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Piero Server Rust?

No region is published by Piero Server Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 101.57.197.47:28015 is its address.

A.2How reliable is Piero Server Rust, and is it currently online?

Piero Server Rust is currently offline, with the last sighting 6 days 9 hours ago. The server was up 3% of the time over the last 7 full days, 5 of 168 hours. Its first appearance in Rust Statistics's records is 8 October 2026.

A.3What version of Rust is run on Piero Server Rust?

Piero Server Rust is running Rust network protocol 2634 and build 167231 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Piero Server Rust follow for wipes?

No next wipe can be predicted for Piero Server Rust since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 9 days 1 hours.

A.5What happens on Piero Server Rust when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.6How does Piero Server Rust compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Piero Server Rust at #8,612, within the top 39% of ranked servers.

A.7How would you characterise the player activity on Piero Server Rust?

At this moment Piero Server Rust is offline, having last been seen 6 days 9 hours ago. The peak over seven days is 2, against an average of 1.

Tags, lists

A.8What do the tags associated with Piero Server Rust signify?

Tags from Piero Server Rust, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167231 (Build): Build 167231 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Piero Server Rust be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Piero Server Rust fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does Piero Server Rust operate?

The name of Piero Server Rust states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Piero Server Rust?

A procedural map, generated by the game, is what Piero Server Rust runs.

Connection

A.12What steps are required to join Piero Server Rust?

Enter client.connect 101.57.197.47:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. 5 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167231Build. Build 167231 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.