TMR Testing
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 19m ago · 102.211.186.108:10010
Abstract
We describe the public Rust server TMR Testing, reached at 102.211.186.108:10010 and hosted in AF. At the last check it held 0 of 60 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,195 of all servers, the top 50%, and #17 in AF. It last wiped 28d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 50% of all ranked servers, the top 55% in AF. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 18h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 18h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03fw28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 102.211.186.108:10010 |
|---|---|
| Region | AF |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 261001 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average | 5/150 |
| ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average | 0/50 |
| Voodoo ZAAF · groups of 8+ · monthly · 1 on average | 0/100 |
| Intoxicated ZA Vanilla 1 - 29 Oct - Just wipedAF · groups of 8+ · biweekly · 8 on average | 17/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 44/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of TMR Testing smooth?
Over the past 48 hours, it ran at an average of 82 server fps, with a low of 60. Buildings, deployables and all other world objects counted together reached a maximum of 83,451 entities. The peak memory usage was 3,019 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of TMR Testing?
In Africa, according to its own listing, TMR Testing appears with the AF tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 102.211.186.108:10010 is its address.
A.3What is the reliability of TMR Testing, and is it online?
At the present moment, TMR Testing is online. The uptime it reports indicates a restart about 20 hours ago. Of the 168 hours in the last 7 full days, 124 were served, an availability of 74%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for TMR Testing?
The version of Rust on TMR Testing is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on TMR Testing?
Once a month, TMR Testing wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 28 days 6 hours ago. The tags show that the server wipes monthly.
A.6What characterises wipe day on TMR Testing?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does TMR Testing compare with other Rust servers in the rankings?
On player hours over seven days TMR Testing is #11,195, within the top 50% of all ranked servers; within Africa it is #17.
A.8What is the population level of TMR Testing?
At this moment 0 players are on TMR Testing, which has 60 slots in total. The peak over seven days is 1, against an average of 0.
Tags, lists
A.9How should the tags on TMR Testing be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp60 (Max players): It offers 60 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; AF (Africa): The server browser lists this server under Africa: these are the tags TMR Testing publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can TMR Testing be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that TMR Testing fits. These filters on the server list return it: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Under what rules and settings does TMR Testing operate?
Its name carries no gather rate for TMR Testing. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on TMR Testing?
The game generates TMR Testing's procedural map at size 3,750, from seed 261001. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to TMR Testing?
Press F1 inside Rust to open the console and enter client.connect 102.211.186.108:10010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://TableMountainRust.rusters.io.
Appendix BServer tags
What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,^m,AF,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp60 | Max players. It offers 60 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
AF | Africa. The server browser lists this server under Africa. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.