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TMR Testing

Rust Statistics

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Online · checked 19m ago · 102.211.186.108:10010

Abstract

We describe the public Rust server TMR Testing, reached at 102.211.186.108:10010 and hosted in AF. At the last check it held 0 of 60 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,195 of all servers, the top 50%, and #17 in AF. It last wiped 28d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#11,195top 50%; #17 in AF
Last wipe28d agomonthly schedule
Next wipe36d 18hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0020:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020001:0010:0020:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 50% of all ranked servers, the top 55% in AF. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 18hforce wipefw
Thu 3 Dec, 19:0034d 18hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:03fw28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TMR Testing
Figure 5: The map: Procedural Map, size 3750, seed 261001. Open on RustMaps.
Table 5: The server's published settings.
Address102.211.186.108:10010
RegionAF
Max players60
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:03 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3750
Seed261001

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average5/150
ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average0/50
Voodoo ZAAF · groups of 8+ · monthly · 1 on average0/100
Intoxicated ZA Vanilla 1 - 29 Oct - Just wipedAF · groups of 8+ · biweekly · 8 on average17/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of TMR Testing smooth?

Over the past 48 hours, it ran at an average of 82 server fps, with a low of 60. Buildings, deployables and all other world objects counted together reached a maximum of 83,451 entities. The peak memory usage was 3,019 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of TMR Testing?

In Africa, according to its own listing, TMR Testing appears with the AF tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 102.211.186.108:10010 is its address.

A.3What is the reliability of TMR Testing, and is it online?

At the present moment, TMR Testing is online. The uptime it reports indicates a restart about 20 hours ago. Of the 168 hours in the last 7 full days, 124 were served, an availability of 74%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for TMR Testing?

The version of Rust on TMR Testing is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on TMR Testing?

Once a month, TMR Testing wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 28 days 6 hours ago. The tags show that the server wipes monthly.

A.6What characterises wipe day on TMR Testing?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7How does TMR Testing compare with other Rust servers in the rankings?

On player hours over seven days TMR Testing is #11,195, within the top 50% of all ranked servers; within Africa it is #17.

A.8What is the population level of TMR Testing?

At this moment 0 players are on TMR Testing, which has 60 slots in total. The peak over seven days is 1, against an average of 0.

Tags, lists

A.9How should the tags on TMR Testing be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp60 (Max players): It offers 60 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; AF (Africa): The server browser lists this server under Africa: these are the tags TMR Testing publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can TMR Testing be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that TMR Testing fits. These filters on the server list return it: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11Under what rules and settings does TMR Testing operate?

Its name carries no gather rate for TMR Testing. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on TMR Testing?

The game generates TMR Testing's procedural map at size 3,750, from seed 261001. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to TMR Testing?

Press F1 inside Rust to open the console and enter client.connect 102.211.186.108:10010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://TableMountainRust.rusters.io.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,^m,AF,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp60Max players. It offers 60 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
AFAfrica. The server browser lists this server under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

This server has kits, backpacks, NPCs and a few other things. Resource gather rates are about 5x, stack sizes are 25x. Currently it's quite low-pop, so feel free to come and explore. Some basic rules: 1) Don't be a jerk. 2) No blasphemy, profanity, etc. 3) No racial slurs or the like. 4) Don't run around naked. If necessary, there can be kits to give free clothing. 5) Do not fence off monuments such as the Mining Quarries. They are for everyone, not just you. 6) Do not put auto-turrets on bases near the spawning beaches. It's not fair to new players. 7) Have fun, and don't spoil other players' fun. Wipe is once a month. Discord channel: https://discord.gg/HBt8wwKDgQ

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.