Scrapland | PVE | RP
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 102.218.213.38:28015
Abstract
We describe the public Rust server Scrapland | PVE | RP, reached at 102.218.213.38:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,957 of all servers, the top 27%. It last wiped 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 28 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 0% | else halves by day 3 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 13h | force wipefw |
| Thu 12 Nov, 07:10 | 14d 1h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 13h | force wipefw |
| Thu 10 Dec, 07:10 | 42d 1h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 07:1013d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:15fw27d ago | 3 | halved by day 4 | 13.5 d | 3 |
| Thu 17 Sep, 07:4941d ago | 5 | halved by day 2 | 14.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 102.218.213.38:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 07:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1350672195 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust pve servers [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average | 210/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average | 79/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average | 96/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average | 54/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average | 37/300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average | 18/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Scrapland | PVE | RP perform well?
Its average server fps over the last 48 hours was 55, with a minimum of 12. Buildings, deployables and all other world objects counted together reached a maximum of 104,763 entities. Memory use peaked at 3,180 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Scrapland | PVE | RP based?
There is no region published for Scrapland | PVE | RP. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 102.218.213.38:28015.
A.3What is the reliability of Scrapland | PVE | RP, and is it online?
Scrapland | PVE | RP is currently online. Based on the uptime it reports, the last restart occurred about 22 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for Scrapland | PVE | RP?
Scrapland | PVE | RP is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Scrapland | PVE | RP?
Scrapland | PVE | RP follows a wipe rhythm of every 4 weeks on Thursday at 07:10 UTC. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 13 days 22 hours ago.
A.6What characterises wipe day on Scrapland | PVE | RP?
Across its recent wipes, the average peak population was 4 players. The crowd reached its maximum 9 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 3.
Population
A.7What is the rank of Scrapland | PVE | RP among Rust servers?
The seven-day player-hours ranking puts Scrapland | PVE | RP at #5,957, within the top 27% of ranked servers.
A.8What is the population level of Scrapland | PVE | RP?
At this moment 0 players are on Scrapland | PVE | RP, which has 100 slots in total. Over the last week the count averages 0 players and reaches 3 at its height. Averaging 2 players, 20:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What is the meaning of the tags on Scrapland | PVE | RP?
gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Scrapland | PVE | RP publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Scrapland | PVE | RP be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Scrapland | PVE | RP fits. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does Scrapland | PVE | RP operate?
No gather rate appears in the name of Scrapland | PVE | RP. The group cap is 8 players, which is the default in the game. pve is the game mode here; fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Scrapland | PVE | RP?
Generated by the game from seed 1350672195, the procedural map on Scrapland | PVE | RP measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join Scrapland | PVE | RP?
Press F1 inside Rust to open the console and enter client.connect 102.218.213.38:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.