[ZA]Madhouse Staging
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 102.39.118.251:28035
Abstract
We describe the public Rust server [ZA]Madhouse Staging, reached at 102.39.118.251:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #16,757 of all servers, the top 70%. It last wiped 31d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 102.39.118.251:28035 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Sep 2026, 11:17 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 3486489 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average | 12/150 |
| ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average | 1/50 |
| Voodoo ZAAF · groups of 8+ · monthly · 1 on average | 0/100 |
| Intoxicated ZA Vanilla 1 - 29 Oct - Just wipedAF · groups of 8+ · biweekly · 7 on average | 44/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 96/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of [ZA]Madhouse Staging?
Without a region tag from [ZA]Madhouse Staging, its name still points to Africa. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 102.39.118.251:28035 is its address.
A.2How reliable is [ZA]Madhouse Staging, and is it currently online?
Right now, [ZA]Madhouse Staging is offline, and the last time it was seen was 29 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 28 September 2026.
A.3What version of Rust is run on [ZA]Madhouse Staging?
The version of Rust on [ZA]Madhouse Staging is network protocol 2634 and build 166257, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does [ZA]Madhouse Staging wipe?
An estimate derived from the force wipe gives the next wipe for [ZA]Madhouse Staging. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 31 days 10 hours. The tags show that the server wipes monthly.
Player count
A.5What is the rank of [ZA]Madhouse Staging among Rust servers?
The seven-day player-hours ranking puts [ZA]Madhouse Staging at #16,757, within the top 70% of ranked servers.
A.6How would you characterise the player activity on [ZA]Madhouse Staging?
At this moment [ZA]Madhouse Staging is offline, having last been seen 29 days 3 hours ago.
Tags and filters
A.7How should the tags on [ZA]Madhouse Staging be interpreted?
Tags from [ZA]Madhouse Staging, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166257 (Build): Build 166257 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can [ZA]Madhouse Staging be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that [ZA]Madhouse Staging fits. You will find it on the server list filtered by: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.9Which settings and rules are in force on [ZA]Madhouse Staging?
Its name carries no gather rate for [ZA]Madhouse Staging. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on [ZA]Madhouse Staging?
Size 3,500 and seed 3486489 define the procedural, game-generated map on [ZA]Madhouse Staging. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.11What steps are required to join [ZA]Madhouse Staging?
Press F1 inside Rust to open the console and enter client.connect 102.39.118.251:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/cDHcf229qe.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166257 | Build. Build 166257 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.