[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 1h ago · 102.39.90.175:28015
Abstract
We describe the public Rust server [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | , reached at 102.39.90.175:28015 and hosted in AF. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 41. It ranks #6,460 of all servers, the top 29%, and #14 in AF. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 16:51 UTC, biweekly: 14 days after its last wipe.
Keywordsbiweekly wipes modded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers, the top 45% in AF. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 29 October, 16:51 UTC, in 21h. Biweekly: 14 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 102.39.90.175:28015 |
|---|---|
| Region | AF |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:51 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 141595 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 7 on average | 4/100 |
| Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 19 on average | 25/150 |
| ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average | 2/50 |
| Voodoo ZAAF · groups of 8+ · monthly · 1 on average | 4/100 |
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average | 31/100 |
| [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
Its average server fps over the last 48 hours was 216, with a minimum of 171. The highest number of entities it carried was 78,269, comprising buildings, deployables and all other objects. Memory use peaked at 2,817 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
In Africa, according to its own listing, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appears with the AF tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 102.39.90.175:28015.
A.3What is the reliability of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online?
At the present moment, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is online. The uptime it reports indicates a restart about 14 hours ago. Of the 144 hours in the last 6 full days, 144 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 21 October 2026.
A.4What is the Rust version for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The version of Rust on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is network protocol 2634 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?
The estimate of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe comes from biweekly: 14 days after its last wipe. On Thursday 29 October at 16:51 UTC the next wipe is expected. The current world has been running for 13 days 2 hours. A fortnightly wipe schedule appears in its tags.
Player count
A.6How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | compare with other Rust servers in the rankings?
On player hours over seven days [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #6,460, within the top 29% of all ranked servers; within Africa it is #14.
A.7How would you characterise the player activity on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
At this moment 0 players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, which has 50 slots in total. Over the last week the count averages 0 players and reaches 4 at its height.
Tags and filters
A.8What do the tags associated with [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | signify?
Tags from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; AF (Africa): The server browser lists this server under Africa. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | fits. These filters on the server list return it: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.10Under what rules and settings does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | operate?
Its name carries no gather rate for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The game generates [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s procedural map at size 3,500, from seed 141595. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12What is the process for joining [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Press F1 inside Rust to open the console and enter client.connect 102.39.90.175:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/cDHcf229qe.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
AF | Africa. The server browser lists this server under Africa. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.