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[AUS] Rust in Peace

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 2h ago · 103.1.213.69:28015

Abstract

We describe the public Rust server [AUS] Rust in Peace, reached at 103.1.213.69:28015. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,797 of all servers, the top 17%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean1peak 6, 48 h peak 3
Rank2#3,797top 17%
Last wipe27d agono schedule published
Next wipe37d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0005:0014:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak10players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 23hforce wipefw
Thu 3 Dec, 19:0035d 23hforce wipefw
02.557.510+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:34fw27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [AUS] Rust in Peace
Figure 5: The map: Procedural Map, size 4750, seed 156157. Open on RustMaps.
Table 5: The server's published settings.
Address103.1.213.69:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:34 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4750
Seed156157

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], browse modded Rust servers [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average0/75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average9/100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 118 on average100/125
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average7/150
Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average14/100
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average10/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does [AUS] Rust in Peace perform well?

The server fps averaged 69 over the last 48 hours, never dropping below 54. The highest number of entities it carried was 158,838, comprising buildings, deployables and all other objects. The peak memory usage was 4,105 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of [AUS] Rust in Peace?

Its name points to Oceania, though [AUS] Rust in Peace publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 103.1.213.69:28015 is its address.

A.3What is the online status and reliability of [AUS] Rust in Peace?

[AUS] Rust in Peace is online at this time. Based on the uptime it reports, the last restart occurred about 23 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on [AUS] Rust in Peace?

Rust network protocol 2635 and build 168909 is the version that [AUS] Rust in Peace runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does [AUS] Rust in Peace follow for wipes?

Once a month, [AUS] Rust in Peace wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 27 days.

A.6How would you describe wipe day on [AUS] Rust in Peace?

Across its recent wipes, the average peak population was 10 players. The peak on the latest wipe came 17 hours after it began.

Player count

A.7What is the rank of [AUS] Rust in Peace among Rust servers?

The seven-day player-hours ranking puts [AUS] Rust in Peace at #3,797, within the top 17% of ranked servers.

A.8How would you characterise the player activity on [AUS] Rust in Peace?

On [AUS] Rust in Peace, 0 of the 50 slots are occupied at present. Over the last week the count averages 1 players and reaches 6 at its height. Of the last 48 hours, the peak hour falls at 01:00 UTC, with an average of 3 players.

Tags, lists

A.9How should the tags on [AUS] Rust in Peace be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which [AUS] Rust in Peace publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [AUS] Rust in Peace be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [AUS] Rust in Peace: Rust servers in Oceania and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on [AUS] Rust in Peace?

Its name carries no gather rate for [AUS] Rust in Peace. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does [AUS] Rust in Peace take place?

The game generates [AUS] Rust in Peace's procedural map at size 4,750, from seed 156157. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining [AUS] Rust in Peace?

Enter client.connect 103.1.213.69:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/ZauXSQXDFq.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.