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Test Server | Red Lava World

Rust Statistics

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Offline · checked 26d ago · 103.115.197.38:29015

Abstract

We describe the public Rust server Test Server | Red Lava World, reached at 103.115.197.38:29015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,954 of all servers, the top 70%, and #2486 in EU. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,954top 70%; #2486 in EU
Last wipe26d agomonthly schedule
Next wipe37d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address103.115.197.38:29015
RegionEU
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 00:33 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded server list with rates [3] and servers wiping soon [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average45/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average34/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average3/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average46/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Test Server | Red Lava World have?

In Europe, according to its own listing, Test Server | Red Lava World appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 103.115.197.38:29015 is its address.

A.2How reliable is Test Server | Red Lava World, and is it currently online?

Right now, Test Server | Red Lava World is offline, and the last time it was seen was 26 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 3 October 2026.

A.3What is the Rust version for Test Server | Red Lava World?

Test Server | Red Lava World is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Test Server | Red Lava World follow for wipes?

The estimate of Test Server | Red Lava World's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 26 days 4 hours. According to its tags, wipes happen once a month.

Population

A.5What position does Test Server | Red Lava World occupy in the ranking of Rust servers?

On player hours over seven days Test Server | Red Lava World is #15,954, within the top 70% of all ranked servers; within Europe it is #2,486.

A.6At what level does Test Server | Red Lava World operate in terms of players?

The last recorded sighting of Test Server | Red Lava World was 26 days 3 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Test Server | Red Lava World be interpreted?

gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory, as Facepunch's easier mode allows; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe: these are the tags Test Server | Red Lava World publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Test Server | Red Lava World be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Server | Red Lava World: European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.9Which settings and rules are in force on Test Server | Red Lava World?

The name of Test Server | Red Lava World states no gather rate. The group cap is 8 players, which is the default in the game. The mode is softcore, which means Part of your loot is kept: that is the easier mode Facepunch provides. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.10On which map does Test Server | Red Lava World take place?

A procedural map, generated by the game, is what Test Server | Red Lava World runs.

Connection

A.11What steps are required to join Test Server | Red Lava World?

Enter client.connect 103.115.197.38:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^m,^s,EU,gmvanilla,cs166652,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^sSoftcore. On death you keep part of your inventory, as Facepunch's easier mode allows.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.