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Ravenkeep

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 55m ago · 103.15.236.136:29445

Abstract

We describe the public Rust server Ravenkeep, reached at 103.15.236.136:29445. At the last check it held 0 of 8 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,243 of all servers, the top 37%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#8,243top 37%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap23.4 daysbetween real wipes
Wipe-day peak0players, last three wipes
Sun 25 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 04:443d ago 1 – running 0
Thu 1 Oct, 20:14fw26d ago 0 – 23.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Ravenkeep
Figure 5: The map: Procedural Map, size 4000, seed 50018. Open on RustMaps.
Table 4: The server's published settings.
Address103.15.236.136:29445
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 04:44 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed50018

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Ravenkeep perform well?

The server fps averaged 89 over the last 48 hours, never dropping below 45. Buildings, deployables and all other world objects counted together reached a maximum of 97,981 entities. Its highest memory usage was 5,777 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Ravenkeep based?

No region is published by Ravenkeep. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 103.15.236.136:29445.

A.3How reliable is Ravenkeep, and is it currently online?

At the present moment, Ravenkeep is online. The uptime it reports indicates a restart about 21 hours ago. Of the 168 hours in the last 7 full days, 68 were served, an availability of 40%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Ravenkeep?

The version of Rust on Ravenkeep is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Ravenkeep wipe?

Too few wipes by Ravenkeep have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 3 days 13 hours.

A.6What characterises wipe day on Ravenkeep?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 3 hours after the latest wipe.

Player count

A.7What position does Ravenkeep occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Ravenkeep at #8,243, within the top 37% of ranked servers.

A.8How would you characterise the player activity on Ravenkeep?

On Ravenkeep, 0 of the 8 slots are occupied at present. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9What do the tags associated with Ravenkeep signify?

gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Ravenkeep publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Ravenkeep be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Ravenkeep fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11Under what rules and settings does Ravenkeep operate?

Its name carries no gather rate for Ravenkeep. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Ravenkeep?

Size 4,000 and seed 50018 define the procedural, game-generated map on Ravenkeep. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining Ravenkeep?

Enter client.connect 103.15.236.136:29445 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp8Max players. The slot count is 8.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.