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Toest

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 5m ago · 103.15.236.137:28468

Abstract

We describe the public Rust server Toest, reached at 103.15.236.137:28468. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 41. It ranks #9,057 of all servers, the top 41%. It last wiped 2d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 4, 48 h peak 2
Rank2#9,057top 41%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5206:0014:0000:0008:0017:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040006:0014:0000:0008:0017:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct18 Oct24 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.7 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 1
Tue 27 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 07:082d ago 4 – running 1
Sat 10 Oct, 08:2619d ago 4 halved by day 1 16.9 d 0
Fri 9 Oct, 10:1120d ago 4 – 0.9 d 0
Wed 30 Sep, 23:3029d ago 7 – 8.4 d 2
Wed 30 Sep, 04:0429d ago 15 – 0.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Toest
Figure 5: The map: Procedural Map, size 1500, seed 69977523. Open on RustMaps.
Table 4: The server's published settings.
Address103.15.236.137:28468
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 07:08 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size1500
Seed69977523

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average18/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average21/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average116/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Toest smooth?

Over the past 48 hours, it ran at an average of 240 server fps, with a low of 237. Its entity count reached a maximum of 8,992, including buildings, deployables and all other world objects. Its highest memory usage was 2,711 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Toest have?

A region is not published by Toest. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 103.15.236.137:28468.

A.3What is the reliability of Toest, and is it online?

Toest is currently online. It last restarted around 41 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 113 were served, an availability of 67%. Its first appearance in Rust Statistics's records is 30 September 2026.

A.4What version of Rust is run on Toest?

Rust network protocol 2635 and build 168909 is the version that Toest runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Toest follow for wipes?

No next wipe can be predicted for Toest since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 2 days 19 hours have passed since the current world was generated.

A.6What characterises wipe day on Toest?

Across its recent wipes, the average peak population was 4 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.7What is the rank of Toest among Rust servers?

Ranked by player hours across seven days, Toest holds #9,057, in the top 41% of all ranked servers.

A.8At what level does Toest operate in terms of players?

The current population of Toest is 0, drawn from 40 slots. Averaged over the last seven days: 0 players; the same period peaks at 4. The busiest hour of the last 48 is 06:00 UTC, averaging 2 players.

Tags, lists

A.9What is the meaning of the tags on Toest?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Toest publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Toest be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Toest fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11Which settings and rules are in force on Toest?

The name of Toest states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.

A.12On which map does Toest take place?

Size 1,500 and seed 69977523 define the procedural, game-generated map on Toest. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to Toest?

Enter client.connect 103.15.236.137:28468 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.