Rust StatisticsWorking papers on every public Rust server · 34,835 players now

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 103.15.237.109:28015

Abstract

We describe the public Rust server [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, reached at 103.15.237.109:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,205 of all servers, the top 70%. It last wiped 16d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 18:11 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,205top 70%
Last wipe16d agoweekly schedule
Next wipe34d 14hMon 2 Nov, 18:11 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Monday 2 November, 18:11 UTC, in 4d 14h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap26.6 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Table 3: Coming wipes, as expected.
When (UTC)InKind
Mon 2 Nov, 18:114d 14hits own schedule
Thu 5 Nov, 19:007d 15hforce wipefw
Mon 9 Nov, 18:1111d 14hits own schedule
Mon 16 Nov, 18:1118d 14hits own schedule
Mon 23 Nov, 18:1125d 14hits own schedule
Mon 30 Nov, 18:1132d 14hits own schedule
Thu 3 Dec, 19:0035d 15hforce wipefw
Mon 7 Dec, 18:1139d 14hits own schedule
Mon 12 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 18:1116d ago 0 – running 0
Wed 16 Sep, 03:0243d ago 2 halved by day 2 26.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
Figure 5: The map: Custom Map, size 3000, seed 1400868650.
Table 5: The server's published settings.
Address103.15.237.109:28015
Region–
Max players40
Group limit8, the default
Wipe scheduleweekly
Last wipe12 Oct 2026, 18:11 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3000
Seed1400868650

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], modded Rust population table [3], battlefield tag list [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average1/100
BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI|OC · groups of 8+ · 1e+10x · 1 on average1/50
【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 19 on average23/200
【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 15 on average18/200
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average2/100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 184 on average37/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Without a region tag from [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, its name still points to Oceania. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 103.15.237.109:28015.

A.2What is the online status and reliability of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Right now, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is offline, and the last time it was seen was 14 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The version of Rust on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is network protocol 2634 and build 167584, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W wipe?

The prediction follows the tag, as [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W's recorded wipes are too few to confirm its schedule. On Monday 2 November at 18:11 UTC the next wipe is expected. 16 days 9 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.

A.5How would you describe wipe day on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.

Player count

A.6What is the rank of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W among Rust servers?

Ranked by player hours across seven days, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W holds #15,205, in the top 70% of all ranked servers.

A.7What is the population level of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The last recorded sighting of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W was 14 days 18 hours ago; it is offline now.

Tags, lists

A.8What do the tags associated with [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W signify?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W be found among the Rust Statistics lists and filters?

Rust servers in Oceania, Modded Rust servers and Rust battlefield servers are the Rust Statistics lists that [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W fits. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules, settings, map

A.10Which settings and rules are in force on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

No gather rate appears in the name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. No cap is given beyond the game's default of 8 players per group. battlefield is the game mode here; high rates and kits for fast PvP. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What is the map for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Generated by the game from seed 1400868650, the procedural map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

How to join

A.12What steps are required to join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Press F1 inside Rust to open the console and enter client.connect 103.15.237.109:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167584Build. The game build is 167584.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Gameplay
^iBattlefield. Kits and high rates drive fast PvP here.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

•• ENCOUNTER BUGS ••• NEW SERVER NEED ADMINS WELCOME TO KILLZONE — THE AU/OCE BATTLEFIELD • Fast-paced Australian Rust PvP. • 25X gathering and boosted loot • Instant crafting and no blueprint grind • Massive raids and explosive combat • Rankings & long-term progression • Clans progression plus solo Rankings •/s shop accessible anywhere • Kits events and battlefield rewards • No pay-to-win • FOR THE PLAYERS • RAID. KILL. REBUILD. REPEAT.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Battlefield tag list. ruststatistics.org/top-rust-battlefield-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.