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MoonNuts

Rust Statistics

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Online · checked 8m ago · 103.15.237.121:21363

Abstract

We describe the public Rust server MoonNuts, reached at 103.15.237.121:21363. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,648 of all servers, the top 61%. It last wiped 4d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,648top 61%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap23.1 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 3
Sun 25 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 07:564d ago 1 – running 0
Fri 2 Oct, 04:3127d ago 4 halved by day 3 23.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of MoonNuts
Figure 5: The map: Procedural Map, size 2000, seed 1318161680. Open on RustMaps.
Table 4: The server's published settings.
Address103.15.237.121:21363
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 07:56 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size2000
Seed1318161680

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average160/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average230/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of MoonNuts smooth?

Over the past 48 hours, it ran at an average of 239 server fps, with a low of 221. Buildings, deployables and all other world objects counted together reached a maximum of 17,166 entities. Memory use peaked at 3,772 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is MoonNuts based?

A region is not published by MoonNuts. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 103.15.237.121:21363.

A.3What is the online status and reliability of MoonNuts?

MoonNuts is online at this time. Based on the uptime it reports, the last restart occurred about 3 days 1 hours ago. The server was up 39% of the time over the last 7 full days, 65 of 168 hours. It was first observed on 24 September 2026 by Rust Statistics.

A.4What is the Rust version for MoonNuts?

MoonNuts is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does MoonNuts follow for wipes?

Too few wipes by MoonNuts have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 4 days 9 hours.

A.6What characterises wipe day on MoonNuts?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 3.

Player count

A.7What is the rank of MoonNuts among Rust servers?

The seven-day player-hours ranking puts MoonNuts at #13,648, within the top 61% of ranked servers.

A.8At what level does MoonNuts operate in terms of players?

At this moment 0 players are on MoonNuts, which has 40 slots in total. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.9How should the tags on MoonNuts be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which MoonNuts publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can MoonNuts be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that MoonNuts fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11Which settings and rules are in force on MoonNuts?

No gather rate appears in the name of MoonNuts. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for MoonNuts?

The game generates MoonNuts's procedural map at size 2,000, from seed 1318161680. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to MoonNuts?

Enter client.connect 103.15.237.121:21363 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.