IRONBARK CREEK AU
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 103.15.237.153:28015
Abstract
We describe the public Rust server IRONBARK CREEK AU, reached at 103.15.237.153:28015. At the last check it held 0 of 125 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,250 of all servers, the top 24%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsquad monthly wipes modded oxide pve softcore
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 24% of all ranked servers, and #341 of the quad servers (top 41%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 14h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 14h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 20:33fw26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.15.237.153:28015 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:33 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], browse modded Rust servers [3], pve server list [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average | 1/50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average | 4/50 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average | 21/140 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average | 13/200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average | 9/200 |
| [AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of IRONBARK CREEK AU smooth?
The server fps averaged 209 over the last 48 hours, never dropping below 152. Buildings, deployables and all other world objects counted together reached a maximum of 68,971 entities. Its highest memory usage was 3,834 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does IRONBARK CREEK AU have?
Its name points to Oceania, though IRONBARK CREEK AU publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 103.15.237.153:28015 is its address.
A.3How reliable is IRONBARK CREEK AU, and is it currently online?
At the present moment, IRONBARK CREEK AU is online. Based on the uptime it reports, the last restart occurred about 9 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 30 September 2026.
A.4What version of Rust is run on IRONBARK CREEK AU?
The version of Rust on IRONBARK CREEK AU is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does IRONBARK CREEK AU follow for wipes?
The only wipe for IRONBARK CREEK AU is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 26 days 7 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on IRONBARK CREEK AU?
The average busiest point of recent wipes was 3 players. The crowd reached its maximum 10 hours after the latest wipe.
Population
A.7What position does IRONBARK CREEK AU occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts IRONBARK CREEK AU at #5,250, within the top 24% of ranked servers. Within the quad group, its position is #341.
A.8At what level does IRONBARK CREEK AU operate in terms of players?
On IRONBARK CREEK AU, 0 of the 125 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 3. The busiest hour of the last 48 is 09:00 UTC, averaging 2 players.
Tags and filters
A.9How should the tags on IRONBARK CREEK AU be interpreted?
gmsoftcore (Game mode): An easier ruleset, softcore; mp125 (Max players): It offers 125 slots; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags IRONBARK CREEK AU publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can IRONBARK CREEK AU be found among the Rust Statistics lists and filters?
Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that IRONBARK CREEK AU fits. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Settings and map
A.11Which settings and rules are in force on IRONBARK CREEK AU?
Its name carries no gather rate for IRONBARK CREEK AU. A maximum of 4 players per group applies, as quad. Listed as softcore, the game mode is An easier Facepunch mode, in which part of your loot is kept. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on IRONBARK CREEK AU?
The game generates IRONBARK CREEK AU's procedural map at size 3,500, from seed 50000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join IRONBARK CREEK AU?
Enter client.connect 103.15.237.153:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,^m,^p,gmsoftcore,cs168909,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmsoftcore | Game mode. An easier ruleset, softcore. |
mp125 | Max players. It offers 125 slots. |
ts4 | Group limit. A team holds no more than 4. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.