[AU]ICC Community Server|5x|Free Mini Spawn
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Online · checked 2h ago · 103.15.237.162:28015
Abstract
We describe the public Rust server [AU]ICC Community Server|5x|Free Mini Spawn, reached at 103.15.237.162:28015. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,317 of all servers, the top 24%. It last wiped 26d ago.
Keywords5x gather quad modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 24% of all ranked servers, and #331 of the quad servers (top 40%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 07:2926d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.15.237.162:28015 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 07:29 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live Rust servers in Oceania [2], five-times gather servers [3], modded server list with rates [4], pve servers by play style [5] and next Rust wipe times [6].
| Server | Players |
|---|---|
| Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 21 on average | 4/100 |
| The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average | 6/100 |
| Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average | 1/100 |
| GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average | 3/40 |
| Rusty Island Paradise AU 5X PVEOC · groups of 8+ · 5x · monthly · 2 on average | 0/100 |
| Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 2 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does [AU]ICC Community Server|5x|Free Mini Spawn run?
The server fps averaged 60 over the last 48 hours, never dropping below 47. Its entity count reached a maximum of 124,544, including buildings, deployables and all other world objects. The peak memory usage was 5,843 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of [AU]ICC Community Server|5x|Free Mini Spawn?
Without a region tag from [AU]ICC Community Server|5x|Free Mini Spawn, its name still points to Oceania. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 103.15.237.162:28015.
A.3What is the reliability of [AU]ICC Community Server|5x|Free Mini Spawn, and is it online?
At the present moment, [AU]ICC Community Server|5x|Free Mini Spawn is online. Based on the uptime it reports, the last restart occurred about 1 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 30 September 2026.
A.4What is the Rust version for [AU]ICC Community Server|5x|Free Mini Spawn?
Rust network protocol 2635 and build 168909 is the version that [AU]ICC Community Server|5x|Free Mini Spawn runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does [AU]ICC Community Server|5x|Free Mini Spawn wipe?
The record of [AU]ICC Community Server|5x|Free Mini Spawn's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 days 12 hours.
A.6What characterises wipe day on [AU]ICC Community Server|5x|Free Mini Spawn?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 2 hours after it began.
Player count
A.7What position does [AU]ICC Community Server|5x|Free Mini Spawn occupy in the ranking of Rust servers?
Ranked by player hours across seven days, [AU]ICC Community Server|5x|Free Mini Spawn holds #5,317, in the top 24% of all ranked servers. Within the quad group, its position is #331.
A.8How would you characterise the player activity on [AU]ICC Community Server|5x|Free Mini Spawn?
On [AU]ICC Community Server|5x|Free Mini Spawn, 0 of the 75 slots are occupied at present. The peak over seven days is 3, against an average of 0. Averaging 2 players, 03:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on [AU]ICC Community Server|5x|Free Mini Spawn be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which [AU]ICC Community Server|5x|Free Mini Spawn publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can [AU]ICC Community Server|5x|Free Mini Spawn be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [AU]ICC Community Server|5x|Free Mini Spawn: 5x Rust servers: live statistics, Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 5x.
Rules, settings, map
A.11What are the settings and rules that govern [AU]ICC Community Server|5x|Free Mini Spawn?
The rate for gathering on [AU]ICC Community Server|5x|Free Mini Spawn is 5x, according to its name. quad sets the team size at 4 players. pve is the game mode here; fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What is the map for [AU]ICC Community Server|5x|Free Mini Spawn?
Generated by the game from seed 1, the procedural map on [AU]ICC Community Server|5x|Free Mini Spawn measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
How to join
A.13How do you connect to [AU]ICC Community Server|5x|Free Mini Spawn?
Enter client.connect 103.15.237.162:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/pEbPD7sKKF.
Appendix BServer tags
What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp75 | Max players. The slot count is 75. |
ts4 | Group limit. A team holds no more than 4. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live Rust servers in Oceania. ruststatistics.org/top-au-rust-servers.
- [3]Rust Statistics. Five-times gather servers. ruststatistics.org/top-5x-rust-servers.
- [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.