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[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Rust Statistics

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Online · checked 9m ago · 103.152.197.155:28015

Abstract

We describe the public Rust server [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, reached at 103.152.197.155:28015 and hosted in OC. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,293 of all servers, the top 28%, and #139 in OC. It last wiped 12d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 06:01 UTC, its weekly schedule tag.

Keywords3x gather quad weekly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#6,293top 28%; #139 in OC
Last wipe12d agoweekly schedule
Next wipe31d 5hFri 30 Oct, 06:01 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040001:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 28% of all ranked servers, the top 68% in OC, and #369 of the quad servers (top 44%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep10 Oct14 Oct19 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Friday 30 October, 06:01 UTC, in 1d 5h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 06:011d 5hits own schedule
Thu 5 Nov, 19:007d 18hforce wipefw
Fri 6 Nov, 06:018d 5hits own schedule
Fri 13 Nov, 06:0115d 5hits own schedule
Fri 20 Nov, 06:0122d 5hits own schedule
Fri 27 Nov, 06:0129d 5hits own schedule
Thu 3 Dec, 19:0035d 18hforce wipefw
Fri 4 Dec, 06:0136d 5hits own schedule
Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 06:0112d ago 2 – running 0
Fri 9 Oct, 06:0119d ago 2 held half 7 d 0
Thu 8 Oct, 21:3220d ago 2 – 0.4 d 0
Wed 7 Oct, 21:2321d ago 2 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Figure 5: The map: Custom Map, size 2835, seed 77760.
Table 5: The server's published settings.
Address103.152.197.155:28015
RegionOC
Max players20
Group limitquad
Wipe scheduleweekly
Last wipe16 Oct 2026, 06:01 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size2835
Seed77760

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live Rust servers in Oceania [2], live 3x Rust servers [3], modded Rust servers listed live [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPEDOC · trio · 3x · weekly · 182 on average147/200
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOLOC · quad · 3x · biweekly · 1 on average0/200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDEU · quad · 3x · weekly · 210 on average113/200
[AU] Redux 3x • Solo Only • ModdedOC · solo · 3x · weekly · 3 on average2/120
[TR] SAKA 3X | Max 4 Yeni BaşlayanlarEU · quad · 3x · weekly · 2 on average2/200
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average1/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?

Over the past 48 hours, it ran at an average of 193 server fps, with a low of 167. Its entity count reached a maximum of 45,261, including buildings, deployables and all other world objects. Its highest memory usage was 2,371 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla have?

In Oceania, according to its own listing, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appears with the OC tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 103.152.197.155:28015 is its address.

A.3How reliable is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and is it currently online?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is currently online. It last restarted around 3 days 5 hours ago, according to its reported uptime. The server was up 86% of the time over the last 7 full days, 144 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe?

Because too few wipes of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Friday 30 October at 06:01 UTC. 12 days 18 hours have passed since the current world was generated. The tags state that wipes occur weekly.

A.6What happens on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 34 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.7What is the rank of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla among Rust servers?

On player hours over seven days [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #6,293, within the top 28% of all ranked servers; within Oceania it is #139. It ranks #369 among servers in the quad group.

A.8What is the population level of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The current population of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is 0, drawn from 20 slots. The peak over seven days is 2, against an average of 0. Averaging 1 players, 15:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla be interpreted?

Tags from [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; OC (Oceania): Oceania is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: Rust servers with gather rate 3x, Rust servers in Oceania and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Rules, settings, map

A.11What are the settings and rules that govern [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The rate for gathering on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is 3x, according to its name. quad sets the team size at 4 players. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Size 2,835 and seed 77760 define the procedural, game-generated map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

How to join

A.13What is the process for joining [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Enter client.connect 103.152.197.155:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://erodednetworks.com/servers/2.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp20Max players. It offers 20 slots.
ts4Group limit. 4 is the maximum team size.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
OCOceania. Oceania is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

AU Custom Vanilla | 3x gathering | 2.5x loot and stacks | 4-player teams | Map vote closes Friday 3 pm QLD | Map wipes Friday 4 pm QLD | Blueprints kept | EN account linking

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live Rust servers in Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Live 3x Rust servers. ruststatistics.org/top-3x-rust-servers.
  4. [4]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.