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TroubleChute

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 103.174.225.210:28015

Abstract

We describe the public Rust server TroubleChute, reached at 103.174.225.210:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 37d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe37d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 21 Sep, 21:4537d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address103.174.225.210:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 22:19 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average195/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average32/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average282/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is TroubleChute based?

There is no region published for TroubleChute. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 103.174.225.210:28015.

A.2What is the reliability of TroubleChute, and is it online?

At the present moment, TroubleChute is offline; it was last seen 2 days 17 hours ago. Of the 168 hours in the last 7 full days, 1 were served, an availability of 1%. It was first observed on 21 September 2026 by Rust Statistics.

A.3What is the Rust version for TroubleChute?

Rust network protocol 2633 and build 162616 is the version that TroubleChute runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does TroubleChute follow for wipes?

Too few wipes by TroubleChute have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 37 days 15 hours ago.

A.5How would you describe wipe day on TroubleChute?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 2 hours after it began.

Population

A.6What position does TroubleChute occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts TroubleChute at #15,335, within the top 69% of ranked servers.

A.7What is the population level of TroubleChute?

TroubleChute is not online now; 2 days 17 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What do the tags associated with TroubleChute signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs162616 (Build): This server runs game build 162616; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which TroubleChute publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TroubleChute be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TroubleChute fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern TroubleChute?

No gather rate appears in the name of TroubleChute. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for TroubleChute?

On TroubleChute the terrain is procedural, built by the game itself.

Connection

A.12What is the process for joining TroubleChute?

Enter client.connect 103.174.225.210:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs162616,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs162616Build. This server runs game build 162616.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.