pllm-test-1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 103.196.86.124:28115
Abstract
We describe the public Rust server pllm-test-1, reached at 103.196.86.124:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,441 of all servers, the top 71%. It last wiped 16d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.196.86.124:28115 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 00:02 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 84/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 119/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 42/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is pllm-test-1 based?
There is no region published for pllm-test-1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 103.196.86.124:28115 is its address.
A.2How reliable is pllm-test-1, and is it currently online?
pllm-test-1 is currently offline, with the last sighting 16 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 October 2026 by Rust Statistics.
A.3What is the Rust version for pllm-test-1?
pllm-test-1 is running Rust network protocol 2634 and build 167584 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on pllm-test-1?
The record of pllm-test-1's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 16 days 7 hours ago.
Population
A.5What position does pllm-test-1 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, pllm-test-1 holds #15,441, in the top 71% of all ranked servers.
A.6What is the population level of pllm-test-1?
pllm-test-1 is not online now; 16 days 7 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with pllm-test-1 signify?
gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags pllm-test-1 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can pllm-test-1 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that pllm-test-1 fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern pllm-test-1?
Its name carries no gather rate for pllm-test-1. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.10On which map does pllm-test-1 take place?
On pllm-test-1 the terrain is procedural, built by the game itself.
Connection
A.11What steps are required to join pllm-test-1?
Enter client.connect 103.196.86.124:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167584 | Build. Build 167584 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.