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pllm-test-1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 103.196.86.124:28115

Abstract

We describe the public Rust server pllm-test-1, reached at 103.196.86.124:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,441 of all servers, the top 71%. It last wiped 16d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,441top 71%
Last wipe16d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address103.196.86.124:28115
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 00:02 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average84/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average119/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average42/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is pllm-test-1 based?

There is no region published for pllm-test-1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 103.196.86.124:28115 is its address.

A.2How reliable is pllm-test-1, and is it currently online?

pllm-test-1 is currently offline, with the last sighting 16 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 October 2026 by Rust Statistics.

A.3What is the Rust version for pllm-test-1?

pllm-test-1 is running Rust network protocol 2634 and build 167584 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on pllm-test-1?

The record of pllm-test-1's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 16 days 7 hours ago.

Population

A.5What position does pllm-test-1 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, pllm-test-1 holds #15,441, in the top 71% of all ranked servers.

A.6What is the population level of pllm-test-1?

pllm-test-1 is not online now; 16 days 7 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with pllm-test-1 signify?

gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags pllm-test-1 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can pllm-test-1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that pllm-test-1 fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern pllm-test-1?

Its name carries no gather rate for pllm-test-1. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.

A.10On which map does pllm-test-1 take place?

On pllm-test-1 the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join pllm-test-1?

Enter client.connect 103.196.86.124:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp4Max players. The slot count is 4.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167584Build. Build 167584 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.