Survivors 10x - Local Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 103.214.46.6:28015
Abstract
We describe the public Rust server Survivors 10x - Local Development, reached at 103.214.46.6:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%. It last wiped 8d ago.
Keywords10x gather modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.214.46.6:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 18:45 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are gather rate 10x servers [2], modded Rust population table [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 342 on average | 577/650 |
| Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average | 156/200 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average | 141/200 |
| KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average | 185/400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average | 140/150 |
| [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 75 on average | 2/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Survivors 10x - Local Development?
No region is published by Survivors 10x - Local Development. Rust Statistics does not look up the machine's location; it shows where the server says it is. 103.214.46.6:28015 is its address.
A.2What is the online status and reliability of Survivors 10x - Local Development?
Right now, Survivors 10x - Local Development is offline, and the last time it was seen was 4 days 22 hours ago. Its uptime over the last full days (4 days) was 0%, with 0 of 96 hours online. It was first observed on 23 October 2026 by Rust Statistics.
A.3What version of Rust is run on Survivors 10x - Local Development?
Survivors 10x - Local Development is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on Survivors 10x - Local Development?
The record of Survivors 10x - Local Development's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 8 days.
Player count
A.5What is the rank of Survivors 10x - Local Development among Rust servers?
The seven-day player-hours ranking puts Survivors 10x - Local Development at #15,373, within the top 69% of ranked servers.
A.6At what level does Survivors 10x - Local Development operate in terms of players?
Survivors 10x - Local Development is not online now; 4 days 22 hours have passed since it was last seen. The seven-day average for this server is 0 players.
Tags, lists
A.7How should the tags on Survivors 10x - Local Development be interpreted?
Tags from Survivors 10x - Local Development, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Survivors 10x - Local Development be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Survivors 10x - Local Development: Rust statistics: 10x servers and Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Settings and map
A.9Which settings and rules are in force on Survivors 10x - Local Development?
At 10x gather, Survivors 10x - Local Development states its rate in the server name itself. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.10On which map does Survivors 10x - Local Development take place?
On Survivors 10x - Local Development the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Survivors 10x - Local Development?
Press F1 inside Rust to open the console and enter client.connect 103.214.46.6:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Gather rate 10x servers. ruststatistics.org/top-10x-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.