AluKalu PvE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 103.77.45.49:28015
Abstract
We describe the public Rust server AluKalu PvE, reached at 103.77.45.49:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,861 of all servers, the top 61%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 103.77.45.49:28015 |
|---|---|
| Region | – |
| Max players | 14 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 12:30 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 164 on average | 137/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average | 127/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 29/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average | 124/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 38/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is AluKalu PvE based?
There is no region published for AluKalu PvE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 103.77.45.49:28015.
A.2What is the online status and reliability of AluKalu PvE?
AluKalu PvE is currently offline, with the last sighting 23 days 10 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 2 October 2026 by Rust Statistics.
A.3What is the Rust version for AluKalu PvE?
The version of Rust on AluKalu PvE is network protocol 2634 and build 166586, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does AluKalu PvE wipe?
There are not yet enough recorded wipes for AluKalu PvE to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 9 hours.
Player count
A.5How does AluKalu PvE compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts AluKalu PvE at #13,861, within the top 61% of ranked servers.
A.6At what level does AluKalu PvE operate in terms of players?
The last recorded sighting of AluKalu PvE was 23 days 10 hours ago; it is offline now.
Tags and filters
A.7How should the tags on AluKalu PvE be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp14 (Max players): 14 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which AluKalu PvE publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can AluKalu PvE be found among the Rust Statistics lists and filters?
These Rust Statistics lists include AluKalu PvE: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does AluKalu PvE operate?
No gather rate appears in the name of AluKalu PvE. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on AluKalu PvE?
A procedural map, generated by the game, is what AluKalu PvE runs.
Connection
A.11What steps are required to join AluKalu PvE?
Enter client.connect 103.77.45.49:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp14,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp14 | Max players. 14 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166586 | Build. The game build is 166586. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.