Wolvezbane Gaming PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 104.128.58.135:28015
Abstract
We describe the public Rust server Wolvezbane Gaming PVE, reached at 104.128.58.135:28015 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,875 of all servers, the top 31%, and #1069 in NA. It last wiped 27d ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers, the top 57% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 12.2 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 8 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 22:22fw27d ago | 3 | – | running | 0 |
| Sat 19 Sep, 17:4539d ago | 2 | halved by day 8 | 12.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.128.58.135:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:22 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | 4096 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], browse modded Rust servers [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average | 54/100 |
| [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average | 39/50 |
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 18/100 |
| Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average | 5/150 |
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average | 28/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 8/90 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Wolvezbane Gaming PVE smooth?
Its average server fps over the last 48 hours was 171, with a minimum of 101. Its entity count reached a maximum of 108,322, including buildings, deployables and all other world objects. Its highest memory usage was 3,416 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Wolvezbane Gaming PVE?
The NA tag places Wolvezbane Gaming PVE in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 104.128.58.135:28015 is its address.
A.3What is the reliability of Wolvezbane Gaming PVE, and is it online?
At the present moment, Wolvezbane Gaming PVE is online. Based on the uptime it reports, the last restart occurred about 14 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 19 September 2026 by Rust Statistics.
A.4What version of Rust is run on Wolvezbane Gaming PVE?
The version of Rust on Wolvezbane Gaming PVE is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on Wolvezbane Gaming PVE?
There are not yet enough recorded wipes for Wolvezbane Gaming PVE to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days 3 hours ago.
A.6What happens on Wolvezbane Gaming PVE when wipe day arrives?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 27 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 8.
Population
A.7What position does Wolvezbane Gaming PVE occupy in the ranking of Rust servers?
On player hours over seven days Wolvezbane Gaming PVE is #6,875, within the top 31% of all ranked servers; within North America it is #1,069.
A.8How would you characterise the player activity on Wolvezbane Gaming PVE?
The current population of Wolvezbane Gaming PVE is 0, drawn from 50 slots. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 1 players, 22:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on Wolvezbane Gaming PVE be interpreted?
Tags from Wolvezbane Gaming PVE, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): The server browser lists this server under North America; oxidation (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Wolvezbane Gaming PVE be found among the Rust Statistics lists and filters?
Modded Rust servers and North American server statistics are the Rust Statistics lists that Wolvezbane Gaming PVE fits. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11What are the settings and rules that govern Wolvezbane Gaming PVE?
Its name carries no gather rate for Wolvezbane Gaming PVE. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Wolvezbane Gaming PVE?
The game generates Wolvezbane Gaming PVE's procedural map at size 4,096, from seed 1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to Wolvezbane Gaming PVE?
Enter client.connect 104.128.58.135:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F610444460749136.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,NA,gmvanilla,cs168909,ts8,^o^z,oxidation.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. The server browser lists this server under North America. |
| Other | |
oxidation | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.