Save Ferrous PvE - No Decay/Raidable Bases/Events/Training
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 104.128.58.16:28055
Abstract
We describe the public Rust server Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, reached at 104.128.58.16:28055 and hosted in NA. At the last check it held 1 of 50 places, against a seven-day mean of 1 and a peak of 51. It ranks #3,204 of all servers, the top 14%, and #531 in NA. It last wiped 7d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 14% of all ranked servers, the top 29% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 19.4 days | between real wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 21h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 21h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 05:027d ago | 3 | – | running | 2 |
| Thu 1 Oct, 18:23fw27d ago | 5 | halved by day 2 | 19.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.128.58.16:28055 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 21 Oct 2026, 05:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust population table [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average | 11/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 11/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 3/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 4/15 |
| Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 1 on average | 0/50 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 2/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training run?
Its average server fps over the last 48 hours was 100, with a minimum of 66. Buildings, deployables and all other world objects counted together reached a maximum of 97,463 entities. Its highest memory usage was 3,658 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training based?
North America is where Save Ferrous PvE - No Decay/Raidable Bases/Events/Training lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.128.58.16:28055 is its address.
A.3What is the reliability of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, and is it online?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is online at this time. The uptime it reports indicates a restart about 5 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Rust network protocol 2635 and build 168909 is the version that Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe?
Once a month, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 7 days 16 hours. The tags show that the server wipes monthly.
A.6How would you describe wipe day on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
The average busiest point of recent wipes was 4 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.
Population
A.7What position does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives Save Ferrous PvE - No Decay/Raidable Bases/Events/Training #3,204, in the top 14% of ranked servers and #531 in North America.
A.8At what level does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training operate in terms of players?
At this moment 1 players are on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, which has 50 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 5. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 4 players.
Tags, lists
A.9How should the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training be interpreted?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser: these are the tags Save Ferrous PvE - No Decay/Raidable Bases/Events/Training publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Save Ferrous PvE - No Decay/Raidable Bases/Events/Training be found among the Rust Statistics lists and filters?
Modded Rust servers and North American server statistics are the Rust Statistics lists that Save Ferrous PvE - No Decay/Raidable Bases/Events/Training fits. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and map
A.11Under what rules and settings does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training operate?
The name of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12On which map does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training take place?
The game generates Save Ferrous PvE - No Decay/Raidable Bases/Events/Training's procedural map at size 4,096, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.
Connection
A.13What is the process for joining Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Press F1 inside Rust to open the console and enter client.connect 104.128.58.16:28055. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.