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danny

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 104.128.58.18:28015

Abstract

We describe the public Rust server danny, reached at 104.128.58.18:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #4,908 of all servers, the top 22%. It last wiped 4d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#4,908top 22%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020002:0011:0020:0005:0014:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap17.1 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 5
Sat 24 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 19:574d ago 1 – running 0
Wed 7 Oct, 17:5221d ago 1 halved by day 5 17.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of danny
Figure 5: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 4: The server's published settings.
Address104.128.58.18:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:57 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average29/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average20/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of danny smooth?

Over the past 48 hours, it ran at an average of 102 server fps, with a low of 67. The highest number of entities it carried was 121,795, comprising buildings, deployables and all other objects. The peak memory usage was 5,064 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of danny?

There is no region published for danny. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.128.58.18:28015 is its address.

A.3What is the online status and reliability of danny?

danny is online at this time. It last restarted around 25 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for danny?

danny is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on danny?

Too few wipes by danny have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 4 days 5 hours ago.

A.6What characterises wipe day on danny?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 5.

Player count

A.7What position does danny occupy in the ranking of Rust servers?

Ranked by player hours across seven days, danny holds #4,908, in the top 22% of all ranked servers.

A.8At what level does danny operate in terms of players?

On danny, 0 of the 50 slots are occupied at present. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 15:00 UTC, with an average of 1 players.

Tags and filters

A.9What is the meaning of the tags on danny?

gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags danny publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can danny be found among the Rust Statistics lists and filters?

The Rust Statistics lists that danny fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11What are the settings and rules that govern danny?

The name of danny states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.12What is the map for danny?

The game generates danny's procedural map at size 4,500, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining danny?

Press F1 inside Rust to open the console and enter client.connect 104.128.58.18:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://chicagoservers.co.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.