Kizharu Skins Map
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 104.129.132.139:28033
Abstract
We describe the public Rust server Kizharu Skins Map, reached at 104.129.132.139:28033. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,986 of all servers, the top 67%. It last wiped 19d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 10 Oct, 04:1919d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.129.132.139:28033 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 04:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 4411638 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 120/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 197/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 75/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 228/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Kizharu Skins Map perform well?
Over the past 48 hours, it ran at an average of 5 server fps, with a low of 5. Its entity count reached a maximum of 68,155, including buildings, deployables and all other world objects. Its highest memory usage was 2,310 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Kizharu Skins Map based?
A region is not published by Kizharu Skins Map. Rust Statistics does not look up the machine's location; it shows where the server says it is. 104.129.132.139:28033 is its address.
A.3What is the online status and reliability of Kizharu Skins Map?
Kizharu Skins Map is online at this time. Based on the uptime it reports, the last restart occurred about 2 days 11 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Kizharu Skins Map?
Rust network protocol 2635 and build 168909 is the version that Kizharu Skins Map runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on Kizharu Skins Map?
The record of Kizharu Skins Map's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 19 days 14 hours ago.
A.6How would you describe wipe day on Kizharu Skins Map?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7What position does Kizharu Skins Map occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Kizharu Skins Map holds #14,986, in the top 67% of all ranked servers.
A.8How would you characterise the player activity on Kizharu Skins Map?
The current population of Kizharu Skins Map is 0, drawn from 100 slots. Over the last week the count averages 0 players and reaches 1 at its height.
Tags and filters
A.9How should the tags on Kizharu Skins Map be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Kizharu Skins Map publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Kizharu Skins Map be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Kizharu Skins Map fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Which settings and rules are in force on Kizharu Skins Map?
No gather rate appears in the name of Kizharu Skins Map. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Kizharu Skins Map?
Generated by the game from seed 4411638, the procedural map on Kizharu Skins Map measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join Kizharu Skins Map?
Press F1 inside Rust to open the console and enter client.connect 104.129.132.139:28033. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://x.com/Kizharu.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.