Rust Server-ish
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 104.129.132.45:28249
Abstract
We describe the public Rust server Rust Server-ish, reached at 104.129.132.45:28249. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,451 of all servers, the top 51%. It last wiped 27d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 51% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 13:0527d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.129.132.45:28249 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 13:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 871540004 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 183/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 94/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 77/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 42/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average | 250/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Rust Server-ish run?
Its average server fps over the last 48 hours was 6, with a minimum of 5. Buildings, deployables and all other world objects counted together reached a maximum of 72,700 entities. The peak memory usage was 2,146 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Rust Server-ish have?
A region is not published by Rust Server-ish. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 104.129.132.45:28249.
A.3What is the reliability of Rust Server-ish, and is it online?
Rust Server-ish is online at this time. It last restarted around 45 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 98%, with 164 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Rust Server-ish?
Rust network protocol 2635 and build 168909 is the version that Rust Server-ish runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Rust Server-ish follow for wipes?
There are not yet enough recorded wipes for Rust Server-ish to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 days 1 hours ago.
A.6What happens on Rust Server-ish when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What is the rank of Rust Server-ish among Rust servers?
The seven-day player-hours ranking puts Rust Server-ish at #11,451, within the top 51% of ranked servers.
A.8How would you characterise the player activity on Rust Server-ish?
On Rust Server-ish, 0 of the 20 slots are occupied at present. The peak over seven days is 1, against an average of 0. Averaging 0 players, 09:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What is the meaning of the tags on Rust Server-ish?
gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Rust Server-ish publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Rust Server-ish be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Server-ish fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does Rust Server-ish operate?
No gather rate appears in the name of Rust Server-ish. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Rust Server-ish?
Generated by the game from seed 871540004, the procedural map on Rust Server-ish measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join Rust Server-ish?
Press F1 inside Rust to open the console and enter client.connect 104.129.132.45:28249. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.