Water World
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 104.129.133.107:28089
Abstract
We describe the public Rust server Water World, reached at 104.129.133.107:28089. At the last check it held 0 of 200 places, against a seven-day mean of 01. It ranks #15,351 of all servers, the top 69%. It last wiped 27d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 50% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35fw27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 21:4830d ago | 1 | held half | 2.9 d | 0 |
| Fri 25 Sep, 23:2033d ago | 0 | – | 2.9 d | 0 |
| Fri 25 Sep, 02:1034d ago | 1 | – | 0.9 d | 0 |
| Wed 16 Sep, 21:5642d ago | 1 | halved by day 2 | 8.2 d | 0 |
| Wed 16 Sep, 03:0443d ago | 1 | – | 0.8 d | 0 |
| Tue 15 Sep, 02:1444d ago | 1 | – | 1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.129.133.107:28089 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 20:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1350359164 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 152 on average | 38/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 62/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 14/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 2/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Water World smooth?
The server fps averaged 5 over the last 48 hours, never dropping below 5. Buildings, deployables and all other world objects counted together reached a maximum of 66,104 entities. Its highest memory usage was 3,452 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Water World have?
No region is published by Water World. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 104.129.133.107:28089.
A.3How reliable is Water World, and is it currently online?
At the present moment, Water World is online. It last restarted around 35 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 98%, with 164 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Water World?
The version of Rust on Water World is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on Water World?
With irregular wipe times, Water World offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 27 days 8 hours ago.
A.6What happens on Water World when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe. For 50% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 2.
Population
A.7What position does Water World occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Water World at #15,351, within the top 69% of ranked servers.
A.8What is the population level of Water World?
The current population of Water World is 0, drawn from 200 slots. The mean population for the last seven days is 0.
Tags and filters
A.9What do the tags associated with Water World signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): It offers 200 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Water World publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Water World be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Water World fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does Water World operate?
Its name carries no gather rate for Water World. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12What is the map for Water World?
The game generates Water World's procedural map at size 3,500, from seed 1350359164. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to Water World?
Press F1 inside Rust to open the console and enter client.connect 104.129.133.107:28089. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp200 | Max players. It offers 200 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.