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La 167 PVE

Rust Statistics

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Online · checked 12m ago · 104.129.133.199:28059

Abstract

We describe the public Rust server La 167 PVE, reached at 104.129.133.199:28059. At the last check it held 0 of 120 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,050 of all servers, the top 50%. It last wiped 2d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1200% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#11,050top 50%
Last wipe2d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap32.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Sun 25 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 10:152d ago 1 – running 0
Wed 23 Sep, 03:3234d ago 1 halved by day 1 32.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of La 167 PVE
Figure 5: The map: Procedural Map, size 3500, seed 1362873838. Open on RustMaps.
Table 4: The server's published settings.
Address104.129.133.199:28059
Region–
Max players120
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 10:15 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1362873838

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average222/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average187/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average199/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average63/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does La 167 PVE run?

Its average server fps over the last 48 hours was 7, with a minimum of 5. Buildings, deployables and all other world objects counted together reached a maximum of 72,350 entities. Its highest memory usage was 2,514 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of La 167 PVE?

A region is not published by La 167 PVE. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.129.133.199:28059 is its address.

A.3What is the reliability of La 167 PVE, and is it online?

At the present moment, La 167 PVE is online. It last restarted around 2 days 6 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on La 167 PVE?

The version of Rust on La 167 PVE is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does La 167 PVE wipe?

The record of La 167 PVE's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 2 days 8 hours have passed since the current world was generated.

A.6How would you describe wipe day on La 167 PVE?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 27 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.7How does La 167 PVE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts La 167 PVE at #11,050, within the top 50% of ranked servers.

A.8What is the population level of La 167 PVE?

The current population of La 167 PVE is 0, drawn from 120 slots. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 14:00 UTC, with an average of 1 players.

Tags, lists

A.9How should the tags on La 167 PVE be interpreted?

Tags from La 167 PVE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp120 (Max players): It offers 120 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can La 167 PVE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that La 167 PVE fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11Which settings and rules are in force on La 167 PVE?

Its name carries no gather rate for La 167 PVE. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12On which map does La 167 PVE take place?

The game generates La 167 PVE's procedural map at size 3,500, from seed 1362873838. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining La 167 PVE?

Press F1 inside Rust to open the console and enter client.connect 104.129.133.199:28059. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp120Max players. It offers 120 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.