[US] Innsmouth Charnel | PvE | nXPerience
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Online · checked 12m ago · 104.14.30.183:22014
Abstract
We describe the public Rust server [US] Innsmouth Charnel | PvE | nXPerience, reached at 104.14.30.183:22014. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,938 of all servers, the top 40%. It last wiped 24d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 21:4124d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.14.30.183:22014 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 21:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4123 |
| Seed | 1395492731 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded servers by player count [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average | 15/100 |
| [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average | 4/50 |
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 7/100 |
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average | 6/175 |
| Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average | 6/150 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 7/90 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does [US] Innsmouth Charnel | PvE | nXPerience run?
The server fps averaged 60 over the last 48 hours, never dropping below 55. Buildings, deployables and all other world objects counted together reached a maximum of 100,927 entities. Its highest memory usage was 3,092 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of [US] Innsmouth Charnel | PvE | nXPerience?
Without a region tag from [US] Innsmouth Charnel | PvE | nXPerience, its name still points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 104.14.30.183:22014 is its address.
A.3How reliable is [US] Innsmouth Charnel | PvE | nXPerience, and is it currently online?
[US] Innsmouth Charnel | PvE | nXPerience is online at this time. It last restarted around 15 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for [US] Innsmouth Charnel | PvE | nXPerience?
The version of Rust on [US] Innsmouth Charnel | PvE | nXPerience is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5On what cycle does [US] Innsmouth Charnel | PvE | nXPerience wipe?
Too few wipes by [US] Innsmouth Charnel | PvE | nXPerience have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 24 days 13 hours have passed since the current world was generated.
A.6How would you describe wipe day on [US] Innsmouth Charnel | PvE | nXPerience?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 2 hours after it began.
Population
A.7What is the rank of [US] Innsmouth Charnel | PvE | nXPerience among Rust servers?
The seven-day player-hours ranking puts [US] Innsmouth Charnel | PvE | nXPerience at #8,938, within the top 40% of ranked servers.
A.8How would you characterise the player activity on [US] Innsmouth Charnel | PvE | nXPerience?
On [US] Innsmouth Charnel | PvE | nXPerience, 0 of the 50 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 13:00 UTC, with an average of 1 players.
Tags and filters
A.9What do the tags associated with [US] Innsmouth Charnel | PvE | nXPerience signify?
gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags [US] Innsmouth Charnel | PvE | nXPerience publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can [US] Innsmouth Charnel | PvE | nXPerience be found among the Rust Statistics lists and filters?
These Rust Statistics lists include [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does [US] Innsmouth Charnel | PvE | nXPerience operate?
The name of [US] Innsmouth Charnel | PvE | nXPerience states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12What is the map for [US] Innsmouth Charnel | PvE | nXPerience?
The game generates [US] Innsmouth Charnel | PvE | nXPerience's procedural map at size 4,123, from seed 1395492731. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join [US] Innsmouth Charnel | PvE | nXPerience?
Enter client.connect 104.14.30.183:22014 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.