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Watership Down PVE

Rust Statistics

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Offline · checked 20d ago · 104.143.2.107:27815

Abstract

We describe the public Rust server Watership Down PVE, reached at 104.143.2.107:27815. It is offline at the last check, against a seven-day mean of 01. It ranks #15,828 of all servers, the top 72%. It last wiped 78d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,828top 72%
Last wipe78d agomonthly schedule
Next wipe36d 21hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Watership Down PVE
Figure 4: The map: Procedural Map, size 4500, seed 0.
Table 3: The server's published settings.
Address104.143.2.107:27815
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe12 Aug 2026, 12:37 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], build servers listed live [3], rust creative server list [4], rust pve servers [5] and next Rust wipe times [6].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average10/200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average7/50
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average5/30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average7/100
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average3/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Watership Down PVE based?

No region is published by Watership Down PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.143.2.107:27815.

A.2What is the reliability of Watership Down PVE, and is it online?

At the present moment, Watership Down PVE is offline; it was last seen 20 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Watership Down PVE?

Rust network protocol 2632 and build 160556 is the version that Watership Down PVE runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Watership Down PVE?

The estimate of Watership Down PVE's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 78 days 8 hours. According to its tags, wipes happen once a month.

Population

A.5What is the rank of Watership Down PVE among Rust servers?

Ranked by player hours across seven days, Watership Down PVE holds #15,828, in the top 72% of all ranked servers.

A.6How would you characterise the player activity on Watership Down PVE?

Watership Down PVE is not online now; 20 days 8 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on Watership Down PVE be interpreted?

Tags from Watership Down PVE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): Joining requires the same game version: protocol 2632; cs160556 (Build): Build 160556 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^r (Roleplay): This server is for roleplay; ^c (Creative): This is a sandbox: no gathering, and you build whatever you like; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Watership Down PVE be found among the Rust Statistics lists and filters?

Modded Rust servers, Build and creative servers in Rust, Rust servers tagged creative, Rust PvE servers: live list and Rust roleplay servers, measured are the Rust Statistics lists that Watership Down PVE fits. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Which settings and rules are in force on Watership Down PVE?

The name of Watership Down PVE states no gather rate. No cap is given beyond the game's default of 8 players per group. build & creative is the game mode here; sandbox construction, without gathering. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.10On which map does Watership Down PVE take place?

The procedural map Watership Down PVE runs measures 4,500 and is generated by the game.

How to join

A.11What is the process for joining Watership Down PVE?

Enter client.connect 104.143.2.107:27815 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2632,^m,^r,^c,^p,gmrust,cs160556,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2632Protocol. Joining requires the same game version: protocol 2632.
cs160556Build. Build 160556 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^rRoleplay. This server is for roleplay.
^cCreative. This is a sandbox: no gathering, and you build whatever you like.
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

PVE | Increasing Difficulty Each Week | No Base/Vehicle Decay | Vehicle Locks | Z Levels | Backpacks | 10x Stacks | Other QoL Plug Ins and more to come!

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Rust creative server list. ruststatistics.org/top-rust-creative-servers.
  5. [5]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  6. [6]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.