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DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Rust Statistics

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Online · checked 13m ago · 104.143.2.107:28015

Abstract

We describe the public Rust server DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, reached at 104.143.2.107:28015 and hosted in NA. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%, and #1521 in NA. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 02:37 UTC, its biweekly schedule tag.

Keywords5x gather biweekly wipes modded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%; #1521 in NA
Last wipe12d agobiweekly schedule
Next wipe31d 1hFri 30 Oct, 02:37 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246801:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Friday 30 October, 02:37 UTC, in 1d 1h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.1 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 02:371d 1hits own schedule
Thu 5 Nov, 19:007d 18hforce wipefw
Fri 13 Nov, 02:3715d 1hits own schedule
Fri 27 Nov, 02:3729d 1hits own schedule
Thu 3 Dec, 19:0035d 18hforce wipefw
Fri 11 Dec, 02:3743d 1hits own schedule
Fri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 02:3712d ago 1 – running 1
Tue 13 Oct, 00:5615d ago 1 held half 3.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 5: The server's published settings.
Address104.143.2.107:28015
RegionNA
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe16 Oct 2026, 06:28 UTC
Hostname–
First seen10 Oct 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], 5x population and wipes [3], modded servers by player count [4], pve server list [5] and predicted wipe schedule [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 30 on average52/150
Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|StatsNA · groups of 10+ · 5x · biweekly · 3 on average2/100
BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d agoNA · groups of 8+ · 5x · biweekly · 2 on average4/200
Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 55 on average114/150
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 45 on average49/100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 9 on average11/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction perform well?

Its average server fps over the last 48 hours was 5, with a minimum of 5. Its entity count reached a maximum of 79,566, including buildings, deployables and all other world objects. Its highest memory usage was 5,370 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction based?

North America is where DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 104.143.2.107:28015 is its address.

A.3How reliable is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, and is it currently online?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is online at this time. Based on the uptime it reports, the last restart occurred about 11 days 22 hours ago. Its uptime over the last full days (7 days) was 86%, with 144 of 168 hours online. Its first appearance in Rust Statistics's records is 10 October 2026.

A.4What version of Rust is run on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Rust network protocol 2634 and build 167781 is the version that DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction wipe?

Because too few wipes of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction are recorded to confirm the schedule, the tag governs the prediction. On Friday 30 October at 02:37 UTC the next wipe is expected. The current world has been running for 12 days 18 hours. The server's tags give a wipe schedule of every two weeks.

A.6How would you describe wipe day on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.7What is the rank of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction among Rust servers?

On player hours over seven days DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is #15,349, within the top 69% of all ranked servers; within North America it is #1,521.

A.8How would you characterise the player activity on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

On DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, 0 of the 100 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): North America is the region it appears under in the server browser: these are the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can DEADFALL | COMING SOON | 5x PvE Zombies | Under construction be found among the Rust Statistics lists and filters?

These Rust Statistics lists include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: 5x Rust servers: live statistics, Modded Rust servers, Rust PvE servers: live list, Rust servers named for zombies and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Settings and map

A.11What are the settings and rules that govern DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction sets gather to 5x, as the server name indicates. The group cap is 8 players, which is the default in the game. pve is the game mode here; no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Size 4,500 and seed 1337 define the procedural, game-generated map on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.13What is the process for joining DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Press F1 inside Rust to open the console and enter client.connect 104.143.2.107:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

DEADFALL | 5x PvE Zombie Survival The dead hear everything. Every gunshot draws them in. Wipes • Map wipes every other Thursday Features • 5x gather and loot, rising to 6x as you rank up • Stack sizes from 5x up to 15x as you rank up • Zombies by day and a faster, stronger horde at night • Heat system: the more noise you make, the more come for you • Night pays more: bonus XP, scrap, Night Ore and Moonroot • Infection: zombie bites spread a sickness you have to cure • PvE everywhere, no player raiding • PvP at monuments and raid camps • Homes, teleports and warps • Free skins, linked storage and auto sort • Kits, a vehicle garage and ranks with real perks • Hollandia map (4.5K, 82 monuments) Type /info in game for the rules and a quick start.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. 5x population and wipes. ruststatistics.org/top-5x-rust-servers.
  4. [4]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  6. [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.