DEV
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 104.143.2.118:28015
Abstract
We describe the public Rust server DEV, reached at 104.143.2.118:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,461 of all servers, the top 71%, and #1559 in NA. It last wiped 26d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 16:31 UTC, its weekly schedule tag.
Keywordsweekly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers, the top 84% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 16:31 UTC, in 1d 16h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.5 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 16:31 | 1d 16h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 19h | force wipefw |
| Thu 12 Nov, 16:31 | 15d 16h | its own schedule |
| Thu 19 Nov, 16:31 | 22d 16h | its own schedule |
| Thu 26 Nov, 16:31 | 29d 16h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 19h | force wipefw |
| Thu 10 Dec, 16:31 | 43d 16h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 16:3126d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:5640d ago | 1 | halved by day 1 | 14 d | 0 |
| Wed 16 Sep, 18:2541d ago | 1 | – | 0.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.143.2.118:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 35 max |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 16:31 UTC |
| Hostname | millionx.scrapland.gg |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 2010463655 |
7Operator
2 servers publish a scrapland.gg hostname.
| Server | Status | Players |
|---|---|---|
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | online | 223/300 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded server list with rates [3], battlefield tag list [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 20 on average | 21/200 |
| SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average | 0/100 |
| US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average | 2/200 |
| US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 2 on average | 1/200 |
| STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|NA · groups of 8+ · 100x · weekly · 1 on average | 0/50 |
| Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average | 3/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is DEV based?
In North America, according to its own listing, DEV appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.143.2.118:28015 is its address.
A.2How reliable is DEV, and is it currently online?
Right now, DEV is offline, and the last time it was seen was 15 days 2 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What is the Rust version for DEV?
Rust network protocol 2634 and build 166493 is the version that DEV runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does DEV wipe?
The prediction follows the tag, as DEV's recorded wipes are too few to confirm its schedule. The server is due to wipe on Thursday 29 October at 16:31 UTC. 26 days 7 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.
A.5What happens on DEV when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.6What position does DEV occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives DEV #15,461, in the top 71% of ranked servers and #1,559 in North America.
A.7How would you characterise the player activity on DEV?
DEV is not online now; 15 days 2 hours have passed since it was last seen.
Tags and filters
A.8By whom is DEV operated?
Most likely run by the same operator: DEV and 1 other server we track, both publishing a scrapland.gg hostname.
A.9How should the tags on DEV be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts35 (Group limit): 35 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America: these are the tags DEV publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can DEV be found among the Rust Statistics lists and filters?
These Rust Statistics lists include DEV: Modded Rust servers, Rust battlefield servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules, settings, map
A.11Under what rules and settings does DEV operate?
The name of DEV states no gather rate. 35 players is the cap on a group. battlefield is the game mode here; kits and high rates for rapid PvP. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does DEV take place?
Size 3,750 and seed 2010463655 define the procedural, game-generated map on DEV. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to DEV?
Press F1 inside Rust to open the console and enter client.connect 104.143.2.118:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://scrapland.gg.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. The slot count is 100. |
ts35 | Group limit. 35 is the maximum team size. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166493 | Build. The game build is 166493. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Gameplay | |
^i | Battlefield. High rates and kits make for fast PvP. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
modded | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Battlefield tag list. ruststatistics.org/top-rust-battlefield-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.