A Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 104.143.2.3:28213
Abstract
We describe the public Rust server A Rust Server, reached at 104.143.2.3:28213 and hosted in EU. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,412 of all servers, the top 69%, and #2590 in EU. It last wiped 2h ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 04:27 UTC, every Wednesday at 04:27 UTC.
Keywordsweekly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 89% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Wednesday 4 November, 04:27 UTC, in 6d 21h. Every Wednesday at 04:27 UTC (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| On rhythm | 86% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Wed 4 Nov, 04:27 | 6d 21h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 11h | force wipefw |
| Wed 11 Nov, 04:27 | 13d 21h | its own schedule |
| Wed 18 Nov, 04:27 | 20d 21h | its own schedule |
| Wed 25 Nov, 04:27 | 27d 21h | its own schedule |
| Wed 2 Dec, 04:27 | 34d 21h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 11h | force wipefw |
| Wed 9 Dec, 04:27 | 41d 21h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 04:272h ago | – | – | running | 0 |
| Wed 14 Oct, 04:2714d ago | 0 | – | – | 0 |
| Wed 7 Oct, 04:2721d ago | 0 | – | 7 d | 0 |
| Fri 2 Oct, 08:3125d ago | 0 | – | 4.8 d | 0 |
| Wed 30 Sep, 04:2728d ago | 0 | – | 2.2 d | 0 |
| Wed 23 Sep, 04:2735d ago | 0 | – | 7 d | 0 |
| Wed 16 Sep, 04:2842d ago | 0 | – | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.143.2.3:28213 |
|---|---|
| Region | EU |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 28 Oct 2026, 04:27 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1300 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust servers listed live [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 113/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 6/200 |
| [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average | 9/175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 23 on average | 26/100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 13 on average | 6/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does A Rust Server perform well?
Over the past 48 hours, it ran at an average of 5 server fps, with a low of 5. Buildings, deployables and all other world objects counted together reached a maximum of 5,685 entities. Memory use peaked at 696 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is A Rust Server based?
The EU tag places A Rust Server in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.143.2.3:28213.
A.3How reliable is A Rust Server, and is it currently online?
At the present moment, A Rust Server is online. The uptime it reports indicates a restart about 1 hours ago. Its uptime over the last full days (7 days) was 3%, with 5 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for A Rust Server?
The version of Rust on A Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on A Rust Server?
Wipes at A Rust Server occur every Wednesday at 04:27 UTC. The server is due to wipe on Wednesday 4 November at 04:27 UTC. The world currently in use was created 2 hours ago. The tags state that wipes occur weekly.
A.6What characterises wipe day on A Rust Server?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does A Rust Server compare with other Rust servers in the rankings?
On player hours over seven days A Rust Server is #15,412, within the top 69% of all ranked servers; within Europe it is #2,590.
A.8How would you characterise the player activity on A Rust Server?
The current population of A Rust Server is 0, drawn from 40 slots. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9How should the tags on A Rust Server be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe: these are the tags A Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include A Rust Server: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Rules, settings, map
A.11Which settings and rules are in force on A Rust Server?
Its name carries no gather rate for A Rust Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on A Rust Server?
Generated by the game from seed 1, the procedural map on A Rust Server measures 1,300. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to A Rust Server?
Press F1 inside Rust to open the console and enter client.connect 104.143.2.3:28213. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.