US | For all Mankind PVE | No Raiding/Killing/Stealing
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 104.143.3.215:28049
Abstract
We describe the public Rust server US | For all Mankind PVE | No Raiding/Killing/Stealing, reached at 104.143.3.215:28049 and hosted in NA. At the last check it held 16 of 200 places, against a seven-day mean of 12 and a peak of 301. It ranks #865 of all servers, the top 4%, and #139 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 4% of all ranked servers, the top 7% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 29 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 21h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 21h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11fw27d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.143.3.215:28049 |
|---|---|
| Region | NA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1907757397 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded server list with rates [3], live pve population [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average | 45/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average | 32/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 26/100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average | 41/100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average | 28/150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average | 10/420 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of US | For all Mankind PVE | No Raiding/Killing/Stealing smooth?
The server fps averaged 30 over the last 48 hours, never dropping below 18. The highest number of entities it carried was 184,739, comprising buildings, deployables and all other objects. Its highest memory usage was 6,082 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is US | For all Mankind PVE | No Raiding/Killing/Stealing based?
The NA tag places US | For all Mankind PVE | No Raiding/Killing/Stealing in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 104.143.3.215:28049 is its address.
A.3What is the reliability of US | For all Mankind PVE | No Raiding/Killing/Stealing, and is it online?
US | For all Mankind PVE | No Raiding/Killing/Stealing is currently online. The uptime it reports indicates a restart about 8 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on US | For all Mankind PVE | No Raiding/Killing/Stealing?
Rust network protocol 2635 and build 168909 is the version that US | For all Mankind PVE | No Raiding/Killing/Stealing runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?
Once a month, US | For all Mankind PVE | No Raiding/Killing/Stealing wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 3 hours ago. A monthly wipe schedule is stated in the server's tags.
A.6What happens on US | For all Mankind PVE | No Raiding/Killing/Stealing when wipe day arrives?
Recent wipes saw an average peak of 29 players. The peak on the latest wipe came 3 hours after it began.
Population
A.7How does US | For all Mankind PVE | No Raiding/Killing/Stealing compare with other Rust servers in the rankings?
On player hours over seven days US | For all Mankind PVE | No Raiding/Killing/Stealing is #865, within the top 4% of all ranked servers; within North America it is #139.
A.8How would you characterise the player activity on US | For all Mankind PVE | No Raiding/Killing/Stealing?
On US | For all Mankind PVE | No Raiding/Killing/Stealing, 16 of the 200 slots are occupied at present. The peak over seven days is 30, against an average of 12. Of the last 48 hours, the peak hour falls at 00:00 UTC, with an average of 22 players.
Tags and filters
A.9What do the tags associated with US | For all Mankind PVE | No Raiding/Killing/Stealing signify?
Tags from US | For all Mankind PVE | No Raiding/Killing/Stealing, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): It offers 200 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can US | For all Mankind PVE | No Raiding/Killing/Stealing be found among the Rust Statistics lists and filters?
Modded Rust servers, Rust PvE servers: live list and North American server statistics are the Rust Statistics lists that US | For all Mankind PVE | No Raiding/Killing/Stealing fits. You will find it on the server list filtered by: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Rules, settings, map
A.11Under what rules and settings does US | For all Mankind PVE | No Raiding/Killing/Stealing operate?
The name of US | For all Mankind PVE | No Raiding/Killing/Stealing states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on US | For all Mankind PVE | No Raiding/Killing/Stealing?
Size 4,250 and seed 1907757397 define the procedural, game-generated map on US | For all Mankind PVE | No Raiding/Killing/Stealing. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13How do you connect to US | For all Mankind PVE | No Raiding/Killing/Stealing?
Press F1 inside Rust to open the console and enter client.connect 104.143.3.215:28049. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/NaFYt8JeFF.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp200 | Max players. It offers 200 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.