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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 104.143.3.231:28449

Abstract

We describe the public Rust server A Rust Server, reached at 104.143.3.231:28449. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 11. It ranks #12,398 of all servers, the top 56%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,398top 56%
Last wipe7d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246800:0009:0018:0003:0012:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 56% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
On rhythm29%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Wed 21 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 18:167d ago 1 – running 0
Tue 20 Oct, 23:098d ago 1 – 0.8 d 0
Mon 19 Oct, 18:099d ago 1 – 1.2 d 0
Sun 18 Oct, 23:459d ago 1 – 0.8 d 0
Fri 9 Oct, 20:2519d ago 1+1 halved by day 1 9.1 d 0
Thu 8 Oct, 17:2120d ago 1 – 1.1 d 0
Fri 2 Oct, 11:1326d ago 0 – 6.3 d 0
Wed 16 Sep, 22:5242d ago 1 halved by day 1 15.5 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Custom Map, size 2600, seed 1.
Table 4: The server's published settings.
Address104.143.3.231:28449
Region–
Max players–
Group limit20 max
Wipe schedule–
Last wipe21 Oct 2026, 18:16 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size2600
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average53/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does A Rust Server perform well?

The server fps averaged 5 over the last 48 hours, never dropping below 5. The highest number of entities it carried was 32,065, comprising buildings, deployables and all other objects. Memory use peaked at 1,839 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of A Rust Server?

A region is not published by A Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.143.3.231:28449 is its address.

A.3What is the online status and reliability of A Rust Server?

At the present moment, A Rust Server is online. The uptime it reports indicates a restart about 10 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for A Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does A Rust Server follow for wipes?

No next wipe can be predicted for A Rust Server since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 7 days 5 hours ago.

A.6What happens on A Rust Server when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Population

A.7What position does A Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Rust Server holds #12,398, in the top 56% of all ranked servers.

A.8What is the population level of A Rust Server?

A Rust Server is currently host to 0 players. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.9What is the meaning of the tags on A Rust Server?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): It offers 0 slots; ts20 (Group limit): A team holds no more than 20; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which A Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can A Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern A Rust Server?

Its name carries no gather rate for A Rust Server. The team limit is 20 players. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is not in use; Valve's anti-cheat is off.

A.12What is the map for A Rust Server?

Size 2,600 and seed 1 define the procedural, game-generated map on A Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

Connection

A.13What is the process for joining A Rust Server?

Enter client.connect 104.143.3.231:28449 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/feMTbPSGZJ.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. It offers 0 slots.
ts20Group limit. A team holds no more than 20.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.