HURT LOCKER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 104.143.3.247:28159
Abstract
We describe the public Rust server HURT LOCKER, reached at 104.143.3.247:28159. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,756 of all servers, the top 26%. It last wiped 28d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 12h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 12h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 06:0928d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.143.3.247:28159 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 12 max |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 06:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 225798380 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average | 10/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average | 44/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average | 3/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average | 22/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average | 51/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average | 82/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does HURT LOCKER run?
Over the past 48 hours, it ran at an average of 11 server fps, with a low of 5. The highest number of entities it carried was 94,131, comprising buildings, deployables and all other objects. Memory use peaked at 3,165 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is HURT LOCKER based?
There is no region published for HURT LOCKER. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 104.143.3.247:28159.
A.3What is the reliability of HURT LOCKER, and is it online?
At the present moment, HURT LOCKER is online. It last restarted around 22 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on HURT LOCKER?
The version of Rust on HURT LOCKER is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does HURT LOCKER wipe?
Once a month, HURT LOCKER wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 28 days ago. The tags show that the server wipes monthly.
A.6How would you describe wipe day on HURT LOCKER?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 3 hours after it began.
Player count
A.7What is the rank of HURT LOCKER among Rust servers?
Ranked by player hours across seven days, HURT LOCKER holds #5,756, in the top 26% of all ranked servers.
A.8At what level does HURT LOCKER operate in terms of players?
On HURT LOCKER, 0 of the 200 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 1 players.
Tags, lists
A.9How should the tags on HURT LOCKER be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): It offers 200 slots; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags HURT LOCKER publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can HURT LOCKER be found among the Rust Statistics lists and filters?
These Rust Statistics lists include HURT LOCKER: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Which settings and rules are in force on HURT LOCKER?
No gather rate appears in the name of HURT LOCKER. A group holds at most 12 players. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does HURT LOCKER take place?
Size 4,000 and seed 225798380 define the procedural, game-generated map on HURT LOCKER. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to HURT LOCKER?
Press F1 inside Rust to open the console and enter client.connect 104.143.3.247:28159. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp200 | Max players. It offers 200 slots. |
ts12 | Group limit. Teams are capped at 12. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.