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RUSTY RAIDERS Map Test

Rust Statistics

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Offline · checked 1d ago · 104.169.154.191:28017

Abstract

We describe the public Rust server RUSTY RAIDERS Map Test, reached at 104.169.154.191:28017. It is offline at the last check, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 2d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123416:0020:0000:0005:0009:0013:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510016:0020:0000:0005:0009:0013:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUSTY RAIDERS Map Test
Figure 4: The map: Procedural Map, size 4500, seed 1780255122. Open on RustMaps.
Table 3: The server's published settings.
Address104.169.154.191:28017
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 14:03 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size4500
Seed1780255122

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average179/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average351/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average245/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of RUSTY RAIDERS Map Test smooth?

The server fps averaged 57 over the last 48 hours, never dropping below 19. The highest number of entities it carried was 124,912, comprising buildings, deployables and all other objects. Memory use peaked at 4,138 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does RUSTY RAIDERS Map Test have?

A region is not published by RUSTY RAIDERS Map Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.169.154.191:28017.

A.3What is the online status and reliability of RUSTY RAIDERS Map Test?

Right now, RUSTY RAIDERS Map Test is offline, and the last time it was seen was 26 hours ago. The uptime it reports indicates a restart about 21 hours ago. Its uptime over the last full day (1 day) was 58%, with 14 of 24 hours online. It was first observed on 27 October 2026 by Rust Statistics.

A.4What version of Rust is run on RUSTY RAIDERS Map Test?

Rust network protocol 2635 and build 168909 is the version that RUSTY RAIDERS Map Test runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does RUSTY RAIDERS Map Test follow for wipes?

There are not yet enough recorded wipes for RUSTY RAIDERS Map Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 2 days 1 hours have passed since the current world was generated.

Player count

A.6How does RUSTY RAIDERS Map Test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RUSTY RAIDERS Map Test at #15,344, within the top 69% of ranked servers.

A.7How would you characterise the player activity on RUSTY RAIDERS Map Test?

RUSTY RAIDERS Map Test is not online now; 26 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.8What do the tags associated with RUSTY RAIDERS Map Test signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which RUSTY RAIDERS Map Test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RUSTY RAIDERS Map Test be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RUSTY RAIDERS Map Test fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10What are the settings and rules that govern RUSTY RAIDERS Map Test?

Its name carries no gather rate for RUSTY RAIDERS Map Test. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11What is the map for RUSTY RAIDERS Map Test?

Size 4,500 and seed 1780255122 define the procedural, game-generated map on RUSTY RAIDERS Map Test. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to RUSTY RAIDERS Map Test?

Enter client.connect 104.169.154.191:28017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://rustyraiders.tebex.io.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.