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Chill PVE for hard workers

Rust Statistics

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Online · checked 10m ago · 104.192.227.10:28015

Abstract

We describe the public Rust server Chill PVE for hard workers, reached at 104.192.227.10:28015. At the last check it held 0 of 70 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,681 of all servers, the top 30%. It last wiped 13d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/700% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#6,681top 30%
Last wipe13d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510017:0002:0011:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14.2 daysbetween real wipes
Wipe-day peak3players, last three wipes
Crowd held0%else halves by day 5
Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 01:5113d ago 3 – running 1
Thu 1 Oct, 21:51fw27d ago 3 halved by day 5 14.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Chill PVE for hard workers
Figure 5: The map: Procedural Map, size 6000, seed 3343399825. Open on RustMaps.
Table 4: The server's published settings.
Address104.192.227.10:28015
Region–
Max players70
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 01:51 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size6000
Seed3343399825

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust pve servers [3] and upcoming Rust wipes [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average172/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average312/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average62/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average60/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average36/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average81/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Chill PVE for hard workers smooth?

Its average server fps over the last 48 hours was 71, with a minimum of 53. Its entity count reached a maximum of 216,467, including buildings, deployables and all other world objects. Memory use peaked at 8,078 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Chill PVE for hard workers based?

There is no region published for Chill PVE for hard workers. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.192.227.10:28015 is its address.

A.3What is the reliability of Chill PVE for hard workers, and is it online?

At the present moment, Chill PVE for hard workers is online. It last restarted around 6 days 14 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Chill PVE for hard workers?

Rust network protocol 2635 and build 168909 is the version that Chill PVE for hard workers runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Chill PVE for hard workers follow for wipes?

The record of Chill PVE for hard workers's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 13 days 14 hours.

A.6How would you describe wipe day on Chill PVE for hard workers?

Recent wipes saw an average peak of 3 players. The crowd reached its maximum 28 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 5.

Population

A.7What is the rank of Chill PVE for hard workers among Rust servers?

Ranked by player hours across seven days, Chill PVE for hard workers holds #6,681, in the top 30% of all ranked servers.

A.8At what level does Chill PVE for hard workers operate in terms of players?

At this moment 0 players are on Chill PVE for hard workers, which has 70 slots in total. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 00:00 UTC, averaging 0 players.

Tags and filters

A.9What do the tags associated with Chill PVE for hard workers signify?

Tags from Chill PVE for hard workers, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp70 (Max players): It offers 70 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Chill PVE for hard workers be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Chill PVE for hard workers fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11What are the settings and rules that govern Chill PVE for hard workers?

The name of Chill PVE for hard workers states no gather rate. The group cap is 8 players, which is the default in the game. pve is the game mode here; no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Chill PVE for hard workers?

Generated by the game from seed 3343399825, the procedural map on Chill PVE for hard workers measures 6,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join Chill PVE for hard workers?

Enter client.connect 104.192.227.10:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp70Max players. It offers 70 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.