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Unity Wasteland PVE

Rust Statistics

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Online · checked 12m ago · 104.224.55.71:28018

Abstract

We describe the public Rust server Unity Wasteland PVE, reached at 104.224.55.71:28018. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040021:0006:0015:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 10:2125d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Unity Wasteland PVE
Figure 5: The map: Procedural Map, size 4500, seed 715936655. Open on RustMaps.
Table 4: The server's published settings.
Address104.224.55.71:28018
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 10:21 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed715936655

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average141/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average150/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average114/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Unity Wasteland PVE perform well?

Over the past 48 hours, it ran at an average of 220 server fps, with a low of 152. Its entity count reached a maximum of 121,713, including buildings, deployables and all other world objects. Memory use peaked at 4,064 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Unity Wasteland PVE have?

A region is not published by Unity Wasteland PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.224.55.71:28018.

A.3What is the online status and reliability of Unity Wasteland PVE?

Unity Wasteland PVE is online at this time. The uptime it reports indicates a restart about 5 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Unity Wasteland PVE?

Rust network protocol 2635 and build 168909 is the version that Unity Wasteland PVE runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Unity Wasteland PVE wipe?

The record of Unity Wasteland PVE's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 10 hours ago.

A.6What characterises wipe day on Unity Wasteland PVE?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does Unity Wasteland PVE compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Unity Wasteland PVE holds #15,323, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on Unity Wasteland PVE?

The current population of Unity Wasteland PVE is 0, drawn from 40 slots. The mean population for the last seven days is 0.

Tags, lists

A.9What do the tags associated with Unity Wasteland PVE signify?

Tags from Unity Wasteland PVE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Unity Wasteland PVE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Unity Wasteland PVE fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Unity Wasteland PVE?

The name of Unity Wasteland PVE states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does Unity Wasteland PVE take place?

Generated by the game from seed 715936655, the procedural map on Unity Wasteland PVE measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join Unity Wasteland PVE?

Press F1 inside Rust to open the console and enter client.connect 104.224.55.71:28018. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/PymfsRnFyv.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. It offers 40 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

UNITY WASTELAND PVE ━━━━━━━━━━━━━━━━━━━━━━ Full PVE — Sin PVP Raidable Bases: Easy / Medium / Hard / Expert / Nightmare /callheli — Llama tu propio helicóptero Mochila extra con /backpackgui Homes y teleporte con /home SkillTree — Sube de nivel y mejora tu personaje Licencias de vehículos con /license Stacks x3 — Más espacio, menos viajes Noches cortas de 5 minutos ━━━━━━━━━━━━━━━━━━━━━━ English & LATAM Community — Everyone Welcome

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.