Pyro Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 104.234.251.154:28035
Abstract
We describe the public Rust server Pyro Test Server, reached at 104.234.251.154:28035. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,463 of all servers, the top 38%. It last wiped 5d ago.
Keywordsquad modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 38% of all ranked servers, and #452 of the quad servers (top 55%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.8 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 75% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 18:175d ago | 1 | – | running | 0 |
| Sun 18 Oct, 19:1610d ago | 1 | halved by day 1 | 5 d | 0 |
| Sun 11 Oct, 21:2217d ago | 1 | held half | 6.9 d | 0 |
| Wed 7 Oct, 06:1722d ago | 1 | held half | 4.6 d | 0 |
| Tue 6 Oct, 20:1722d ago | 1 | – | 0.4 d | 0 |
| Fri 2 Oct, 18:0026d ago | 1 | held half | 4.1 d | 0 |
| Thu 24 Sep, 17:2834d ago | 1 | halved by day 2 | 8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.234.251.154:28035 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 18:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 250694 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], rust rp servers [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average | 7/60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average | 9/80 |
| Geležinis Miškasquad · 6 on average | 5/99 |
| Rustoria.co -Us MondaysNA · quad · 5 on average | 17/300 |
| LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average | 2/100 |
| Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BPNA · quad · weekly · 3 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Pyro Test Server perform well?
The server fps averaged 68 over the last 48 hours, never dropping below 40. The highest number of entities it carried was 82,282, comprising buildings, deployables and all other objects. Memory use peaked at 3,979 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Pyro Test Server?
No region is published by Pyro Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.234.251.154:28035.
A.3How reliable is Pyro Test Server, and is it currently online?
At the present moment, Pyro Test Server is online. The uptime it reports indicates a restart about 6 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Pyro Test Server?
The version of Rust on Pyro Test Server is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does Pyro Test Server wipe?
Prediction of the next wipe is impossible for Pyro Test Server, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 5 days 19 hours have passed since the current world was generated.
A.6What characterises wipe day on Pyro Test Server?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 75% of recent wipes. Otherwise, a fall below half took place by day 1.
Population
A.7What is the rank of Pyro Test Server among Rust servers?
Ranked by player hours across seven days, Pyro Test Server holds #8,463, in the top 38% of all ranked servers. It ranks #452 among servers in the quad group.
A.8What is the population level of Pyro Test Server?
On Pyro Test Server, 0 of the 50 slots are occupied at present. The peak over seven days is 1, against an average of 0.
Tags and filters
A.9How should the tags on Pyro Test Server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^r (Roleplay): This server is for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Pyro Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Pyro Test Server be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust roleplay servers, measured are the Rust Statistics lists that Pyro Test Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Settings and map
A.11What are the settings and rules that govern Pyro Test Server?
No gather rate appears in the name of Pyro Test Server. quad sets the team size at 4 players. Listed as roleplay, the game mode is roleplay rules, towns and jobs. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Pyro Test Server?
The game generates Pyro Test Server's procedural map at size 3,500, from seed 250694. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to Pyro Test Server?
Press F1 inside Rust to open the console and enter client.connect 104.234.251.154:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/sCQCaHTNdX.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^r,gmrust,cs168909,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts4 | Group limit. A team holds no more than 4. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Gameplay | |
^r | Roleplay. This server is for roleplay. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust rp servers. ruststatistics.org/top-rust-roleplay-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.