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BleedOut PvP Test Server

Rust Statistics

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Offline · checked 36d ago · 104.234.251.154:28055

Abstract

We describe the public Rust server BleedOut PvP Test Server, reached at 104.234.251.154:28055. It is offline at the last check, against a seven-day mean of 01. It ranks #15,460 of all servers, the top 71%. It last wiped 36d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,460top 71%
Last wipe36d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.6 daysbetween real wipes
Wipe-day peak2players, last three wipes
Wed 23 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 23 Sep, 10:4036d ago 2 – running 0
Tue 22 Sep, 19:1336d ago 2 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of BleedOut PvP Test Server
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 4: The server's published settings.
Address104.234.251.154:28055
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe23 Sep 2026, 11:56 UTC
Hostname–
First seen22 Sep 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of BleedOut PvP Test Server?

There is no region published for BleedOut PvP Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.234.251.154:28055 is its address.

A.2What is the online status and reliability of BleedOut PvP Test Server?

Right now, BleedOut PvP Test Server is offline, and the last time it was seen was 36 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 22 September 2026 by Rust Statistics.

A.3What is the Rust version for BleedOut PvP Test Server?

Rust network protocol 2633 and build 165217 is the version that BleedOut PvP Test Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does BleedOut PvP Test Server follow for wipes?

Too few wipes by BleedOut PvP Test Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 36 days 3 hours ago.

A.5What happens on BleedOut PvP Test Server when wipe day arrives?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What position does BleedOut PvP Test Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, BleedOut PvP Test Server holds #15,460, in the top 71% of all ranked servers.

A.7What is the population level of BleedOut PvP Test Server?

BleedOut PvP Test Server is not online now; 36 days have passed since it was last seen.

Tags and filters

A.8What do the tags associated with BleedOut PvP Test Server signify?

Tags from BleedOut PvP Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can BleedOut PvP Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include BleedOut PvP Test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern BleedOut PvP Test Server?

No gather rate appears in the name of BleedOut PvP Test Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on BleedOut PvP Test Server?

The game generates BleedOut PvP Test Server's procedural map at size 4,500, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

How to join

A.12How do you connect to BleedOut PvP Test Server?

Enter client.connect 104.234.251.154:28055 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. This server runs game build 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.