Private Rust Server Do Not Join
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 104.238.229.7:28169
Abstract
We describe the public Rust server Private Rust Server Do Not Join, reached at 104.238.229.7:28169. It is offline at the last check, against a seven-day mean of 01. It ranks #15,997 of all servers, the top 71%. It last wiped 50d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.238.229.7:28169 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 19:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 1925664991 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 134/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 125/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 155/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 73/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 36/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Private Rust Server Do Not Join?
No region is published by Private Rust Server Do Not Join. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 104.238.229.7:28169.
A.2What is the reliability of Private Rust Server Do Not Join, and is it online?
At the present moment, Private Rust Server Do Not Join is offline; it was last seen 24 days 8 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on Private Rust Server Do Not Join?
The version of Rust on Private Rust Server Do Not Join is network protocol 2633 and build 163493, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does Private Rust Server Do Not Join wipe?
There are not yet enough recorded wipes for Private Rust Server Do Not Join to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 50 days 12 hours have passed since the current world was generated.
Population
A.5How does Private Rust Server Do Not Join compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Private Rust Server Do Not Join at #15,997, within the top 71% of ranked servers.
A.6At what level does Private Rust Server Do Not Join operate in terms of players?
At this moment Private Rust Server Do Not Join is offline, having last been seen 24 days 8 hours ago.
Tags and filters
A.7What is the meaning of the tags on Private Rust Server Do Not Join?
gmrust (Game mode): This is survival as standard Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Private Rust Server Do Not Join publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Private Rust Server Do Not Join be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Private Rust Server Do Not Join fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Private Rust Server Do Not Join operate?
No gather rate appears in the name of Private Rust Server Do Not Join. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Private Rust Server Do Not Join?
The game generates Private Rust Server Do Not Join's procedural map at size 2,000, from seed 1925664991. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.11What steps are required to join Private Rust Server Do Not Join?
Press F1 inside Rust to open the console and enter client.connect 104.238.229.7:28169. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp60 | Max players. The slot count is 60. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163493 | Build. The game build is 163493. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.