GSH - Plugin Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 104.243.44.106:25040
Abstract
We describe the public Rust server GSH - Plugin Development, reached at 104.243.44.106:25040. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 12d ago.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 17 Oct, 05:1012d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.243.44.106:25040 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 05:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 74/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 112/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 40/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 12/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of GSH - Plugin Development smooth?
The server fps averaged 239 over the last 48 hours, never dropping below 229. The highest number of entities it carried was 4,351, comprising buildings, deployables and all other objects. Its highest memory usage was 1,582 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is GSH - Plugin Development based?
A region is not published by GSH - Plugin Development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 104.243.44.106:25040.
A.3How reliable is GSH - Plugin Development, and is it currently online?
At the present moment, GSH - Plugin Development is online. It last restarted around 6 days 6 hours ago, according to its reported uptime. The server was up 86% of the time over the last 7 full days, 144 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on GSH - Plugin Development?
Rust network protocol 2635 and build 168909 is the version that GSH - Plugin Development runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on GSH - Plugin Development?
The record of GSH - Plugin Development's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 12 days 2 hours have passed since the current world was generated.
A.6What happens on GSH - Plugin Development when wipe day arrives?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7How does GSH - Plugin Development compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts GSH - Plugin Development at #15,339, within the top 69% of ranked servers.
A.8At what level does GSH - Plugin Development operate in terms of players?
The current population of GSH - Plugin Development is 0, drawn from 40 slots. The seven-day average for this server is 0 players.
Tags, lists
A.9What is the meaning of the tags on GSH - Plugin Development?
Tags from GSH - Plugin Development, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): It offers 40 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can GSH - Plugin Development be found among the Rust Statistics lists and filters?
The Rust Statistics lists that GSH - Plugin Development fits are: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11What are the settings and rules that govern GSH - Plugin Development?
The name of GSH - Plugin Development states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.
A.12What is the map for GSH - Plugin Development?
The game generates GSH - Plugin Development's procedural map at size 1,000, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining GSH - Plugin Development?
Press F1 inside Rust to open the console and enter client.connect 104.243.44.106:25040. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/gsh.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.