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Oil Trainer - Carbon Development

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 104.249.44.27:28115

Abstract

We describe the public Rust server Oil Trainer - Carbon Development, reached at 104.249.44.27:28115. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,039 of all servers, the top 45%. It last wiped 9d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/812% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#10,039top 45%
Last wipe9d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 45% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address104.249.44.27:28115
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 11:22 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average18/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average41/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average195/215

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Oil Trainer - Carbon Development have?

There is no region published for Oil Trainer - Carbon Development. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.249.44.27:28115.

A.2What is the reliability of Oil Trainer - Carbon Development, and is it online?

Right now, Oil Trainer - Carbon Development is offline, and the last time it was seen was 6 days ago. Its uptime over the last full days (6 days) was 1%, with 1 of 144 hours online. Its first appearance in Rust Statistics's records is 23 October 2026.

A.3What is the Rust version for Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Oil Trainer - Carbon Development?

Too few wipes by Oil Trainer - Carbon Development have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 9 days 13 hours have passed since the current world was generated.

Population

A.5How does Oil Trainer - Carbon Development compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Oil Trainer - Carbon Development at #10,039, within the top 45% of ranked servers.

A.6How would you characterise the player activity on Oil Trainer - Carbon Development?

At this moment Oil Trainer - Carbon Development is offline, having last been seen 6 days ago. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.7What do the tags associated with Oil Trainer - Carbon Development signify?

gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags Oil Trainer - Carbon Development publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Oil Trainer - Carbon Development be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Oil Trainer - Carbon Development: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9What are the settings and rules that govern Oil Trainer - Carbon Development?

No gather rate appears in the name of Oil Trainer - Carbon Development. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Oil Trainer - Carbon Development?

A procedural map, generated by the game, is what Oil Trainer - Carbon Development runs.

Connection

A.11What steps are required to join Oil Trainer - Carbon Development?

Press F1 inside Rust to open the console and enter client.connect 104.249.44.27:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp8Max players. The slot count is 8.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.