Evolution Staging Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 104.28.197.254:28015
Abstract
We describe the public Rust server Evolution Staging Server, reached at 104.28.197.254:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,334 of all servers, the top 60%. It last wiped 28d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 104.28.197.254:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 15 max |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 21:53 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 144/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 75/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 8/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Evolution Staging Server based?
There is no region published for Evolution Staging Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 104.28.197.254:28015 is its address.
A.2How reliable is Evolution Staging Server, and is it currently online?
At the present moment, Evolution Staging Server is offline; it was last seen 28 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 30 September 2026.
A.3What version of Rust is run on Evolution Staging Server?
The version of Rust on Evolution Staging Server is network protocol 2634 and build 166406, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Evolution Staging Server?
Too few wipes by Evolution Staging Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 28 days 12 hours have passed since the current world was generated.
Population
A.5How does Evolution Staging Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Evolution Staging Server at #14,334, within the top 60% of ranked servers.
A.6How would you characterise the player activity on Evolution Staging Server?
Evolution Staging Server is not online now; 28 days 11 hours have passed since it was last seen.
Tags and filters
A.7What is the meaning of the tags on Evolution Staging Server?
The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It offers 1 slots; ts15 (Group limit): 15 is the maximum team size; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166406 (Build): This server runs game build 166406; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Evolution Staging Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Evolution Staging Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Evolution Staging Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Evolution Staging Server?
No gather rate appears in the name of Evolution Staging Server. A group holds at most 15 players. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Connection
A.10What steps are required to join Evolution Staging Server?
Press F1 inside Rust to open the console and enter client.connect 104.28.197.254:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp1 | Max players. It offers 1 slots. |
ts15 | Group limit. 15 is the maximum team size. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166406 | Build. This server runs game build 166406. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
modded | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.