Staging Dev Server (Carbon)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11h ago · 104.28.198.248:28015
Abstract
We describe the public Rust server Staging Dev Server (Carbon), reached at 104.28.198.248:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,173 of all servers, the top 46%. It makes a new world every few hours (5 this week), so it keeps no wipe schedule.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 17:061d ago | – | – | – | 1 |
| Tue 27 Oct, 15:431d ago | – | – | – | 0 |
| Tue 27 Oct, 15:351d ago | – | – | – | 0 |
| Fri 23 Oct, 19:365d ago | 0 | – | 3.8 d | 1 |
| Thu 22 Oct, 05:276d ago | 1 | – | 1.6 d | 1 |
| Mon 19 Oct, 17:229d ago | 1 | held half | 2.5 d | 1 |
| Sun 18 Oct, 18:1610d ago | 1 | – | 1 d | 1 |
| Mon 5 Oct, 19:1723d ago | 1 | held half | 13 d | 0 |
| Mon 5 Oct, 11:2223d ago | 0 | – | 0.3 d | 0 |
| Sat 3 Oct, 20:5124d ago | 1 | – | 1.6 d | 0 |
| Mon 28 Sep, 23:2429d ago | – | – | – | 0 |
| Mon 28 Sep, 22:1729d ago | 0 | – | 4.9 d | 0 |
| Sun 20 Sep, 16:1338d ago | – | – | – | 0 |
| Sun 20 Sep, 16:0438d ago | 1 | – | 8.3 d | 1 |
| Fri 18 Sep, 11:0140d ago | 1 | – | 2.2 d | 0 |
6Map and settings
| Address | 104.28.198.248:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 137 on average | 104/300 |
| EU Hub 01EU · groups of 1000+ · 24 on average | 27/3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average | 1/300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average | 0/50 |
| A Shockbyte Rust Servergroups of 8+ · 2 on average | 2/40 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average | 2/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Staging Dev Server (Carbon) based?
A region is not published by Staging Dev Server (Carbon). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 104.28.198.248:28015.
A.2What is the reliability of Staging Dev Server (Carbon), and is it online?
Right now, Staging Dev Server (Carbon) is offline, and the last time it was seen was 11 hours ago. Its uptime over the last full days (7 days) was 7%, with 12 of 168 hours online. The first record of it by Rust Statistics dates to 17 September 2026.
A.3What version of Rust is run on Staging Dev Server (Carbon)?
The version of Rust on Staging Dev Server (Carbon) is network protocol 2635 and build 169483, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Staging Dev Server (Carbon)?
No wipe schedule is kept for Staging Dev Server (Carbon), which replaces its world every few hours; those resets do not count as wipes.
Player count
A.5What is the rank of Staging Dev Server (Carbon) among Rust servers?
The seven-day player-hours ranking puts Staging Dev Server (Carbon) at #10,173, within the top 46% of ranked servers.
A.6What is the population level of Staging Dev Server (Carbon)?
Staging Dev Server (Carbon) is not online now; 11 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 16:00 UTC was the busiest hour of the past 48.
Tags, lists
A.7How should the tags on Staging Dev Server (Carbon) be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs169483 (Build): Build 169483 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon, which Staging Dev Server (Carbon) publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Staging Dev Server (Carbon) be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Staging Dev Server (Carbon): Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.9Under what rules and settings does Staging Dev Server (Carbon) operate?
No gather rate appears in the name of Staging Dev Server (Carbon). At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
Connection
A.10How do you connect to Staging Dev Server (Carbon)?
Enter client.connect 104.28.198.248:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs169483 | Build. Build 169483 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.