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Foxx Current Dev

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 107.175.159.174:28015

Abstract

We describe the public Rust server Foxx Current Dev, reached at 107.175.159.174:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,929 of all servers, the top 70%. It last wiped 30d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,929top 70%
Last wipe30d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.8 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak0players, last three wipes
Mon 28 SepFri 25 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 28 Sep, 18:3230d ago 1 – running 0
Fri 25 Sep, 00:3634d ago – – 3.7 d 0
Mon 21 Sep, 05:4838d ago 0 – 3.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Foxx Current Dev
Figure 5: The map: Fox Island!, size 4500, seed 1337.
Table 4: The server's published settings.
Address107.175.159.174:28015
Region–
Max players40
Group limit12 max
Wipe schedule–
Last wipe28 Sep 2026, 19:32 UTC
Hostname–
First seen20 Sep 2026
MapFox Island!
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average181/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average172/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average85/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average176/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average237/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Foxx Current Dev?

There is no region published for Foxx Current Dev. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 107.175.159.174:28015.

A.2What is the online status and reliability of Foxx Current Dev?

At the present moment, Foxx Current Dev is offline; it was last seen 26 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 20 September 2026.

A.3What is the Rust version for Foxx Current Dev?

Foxx Current Dev is running Rust network protocol 2634 and build 166655 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Foxx Current Dev follow for wipes?

With irregular wipe times, Foxx Current Dev offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 30 days 19 hours.

A.5What happens on Foxx Current Dev when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6How does Foxx Current Dev compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Foxx Current Dev at #15,929, within the top 70% of ranked servers.

A.7At what level does Foxx Current Dev operate in terms of players?

At this moment Foxx Current Dev is offline, having last been seen 26 days 19 hours ago.

Tags and filters

A.8What is the meaning of the tags on Foxx Current Dev?

Tags from Foxx Current Dev, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts12 (Group limit): Teams are capped at 12; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166655 (Build): This server runs game build 166655; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Foxx Current Dev be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Foxx Current Dev fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Foxx Current Dev?

No gather rate appears in the name of Foxx Current Dev. The team limit is 12 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Foxx Current Dev?

The game generates Foxx Current Dev's procedural map at size 4,500, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Fox Island!.

Connection

A.12What is the process for joining Foxx Current Dev?

Enter client.connect 107.175.159.174:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166655,ts12,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. The slot count is 40.
ts12Group limit. Teams are capped at 12.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166655Build. This server runs game build 166655.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.