KushKastle
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 108.181.91.179:28016
Abstract
We describe the public Rust server KushKastle, reached at 108.181.91.179:28016. At the last check it held 0 of 400 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 21d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 23:0921d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 108.181.91.179:28016 |
|---|---|
| Region | – |
| Max players | 400 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 23:09 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | 6000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 186/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 179/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 91/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 284/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average | 236/700 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does KushKastle perform well?
Over the past 48 hours, it ran at an average of 187 server fps, with a low of 102. The highest number of entities it carried was 202,565, comprising buildings, deployables and all other objects. Its highest memory usage was 5,021 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does KushKastle have?
A region is not published by KushKastle. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 108.181.91.179:28016 is its address.
A.3What is the reliability of KushKastle, and is it online?
KushKastle is currently online. It last restarted around 3 days 20 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 19 September 2026 by Rust Statistics.
A.4What is the Rust version for KushKastle?
The version of Rust on KushKastle is network protocol 2634 and build 167058, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does KushKastle follow for wipes?
The record of KushKastle's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 21 days 16 hours ago.
A.6What characterises wipe day on KushKastle?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7What is the rank of KushKastle among Rust servers?
The seven-day player-hours ranking puts KushKastle at #15,344, within the top 69% of ranked servers.
A.8What is the population level of KushKastle?
At this moment 0 players are on KushKastle, which has 400 slots in total. The mean population for the last seven days is 0.
Tags, lists
A.9What is the meaning of the tags on KushKastle?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp400 (Max players): The slot count is 400; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which KushKastle publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can KushKastle be found among the Rust Statistics lists and filters?
These Rust Statistics lists include KushKastle: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.11Under what rules and settings does KushKastle operate?
No gather rate appears in the name of KushKastle. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on KushKastle?
The game generates KushKastle's procedural map at size 6,000, from seed 1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join KushKastle?
Enter client.connect 108.181.91.179:28016 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp400,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp400 | Max players. The slot count is 400. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167058 | Build. The game build is 167058. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.