WARDEN LOCAL DEV
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 13d ago · 108.197.94.76:28015
Abstract
We describe the public Rust server WARDEN LOCAL DEV, reached at 108.197.94.76:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,207 of all servers, the top 71%. It last wiped 50d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 108.197.94.76:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 16:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 162 on average | 222/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average | 187/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 32/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average | 199/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 63/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does WARDEN LOCAL DEV have?
No region is published by WARDEN LOCAL DEV. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 108.197.94.76:28015 is its address.
A.2What is the reliability of WARDEN LOCAL DEV, and is it online?
Right now, WARDEN LOCAL DEV is offline, and the last time it was seen was 13 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on WARDEN LOCAL DEV?
The version of Rust on WARDEN LOCAL DEV is network protocol 2633 and build 163207, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on WARDEN LOCAL DEV?
The record of WARDEN LOCAL DEV's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 50 days 1 hours ago.
Player count
A.5What is the rank of WARDEN LOCAL DEV among Rust servers?
The seven-day player-hours ranking puts WARDEN LOCAL DEV at #15,207, within the top 71% of ranked servers.
A.6How would you characterise the player activity on WARDEN LOCAL DEV?
The last recorded sighting of WARDEN LOCAL DEV was 13 days 13 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on WARDEN LOCAL DEV?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags WARDEN LOCAL DEV publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can WARDEN LOCAL DEV be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that WARDEN LOCAL DEV fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern WARDEN LOCAL DEV?
Its name carries no gather rate for WARDEN LOCAL DEV. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on WARDEN LOCAL DEV?
On WARDEN LOCAL DEV the terrain is procedural, built by the game itself.
Connection
A.11What steps are required to join WARDEN LOCAL DEV?
Press F1 inside Rust to open the console and enter client.connect 108.197.94.76:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163207 | Build. The game build is 163207. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.