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Evil Server Of Doom and Despair

Rust Statistics

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Offline · checked 3d ago · 108.214.46.58:28015

Abstract

We describe the public Rust server Evil Server Of Doom and Despair, reached at 108.214.46.58:28015. It is offline at the last check, against a seven-day mean of 2 and a peak of 31. It ranks #5,879 of all servers, the top 26%. It last wiped 4d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now3/1030% full
In the queue0no queue
Seven-day mean2peak 3
Rank2#5,879top 26%
Last wipe4d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 19:374d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address108.214.46.58:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:51 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average102/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average131/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Evil Server Of Doom and Despair have?

A region is not published by Evil Server Of Doom and Despair. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 108.214.46.58:28015.

A.2What is the reliability of Evil Server Of Doom and Despair, and is it online?

At the present moment, Evil Server Of Doom and Despair is offline; it was last seen 3 days 1 hours ago. The server was up 12% of the time over the last 4 full days, 12 of 96 hours. The first record of it by Rust Statistics dates to 24 October 2026.

A.3What is the Rust version for Evil Server Of Doom and Despair?

The version of Rust on Evil Server Of Doom and Despair is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Evil Server Of Doom and Despair follow for wipes?

The record of Evil Server Of Doom and Despair's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 4 days 12 hours have passed since the current world was generated.

A.5How would you describe wipe day on Evil Server Of Doom and Despair?

Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 6 hours after the latest wipe.

Player count

A.6What position does Evil Server Of Doom and Despair occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Evil Server Of Doom and Despair at #5,879, within the top 26% of ranked servers.

A.7What is the population level of Evil Server Of Doom and Despair?

At this moment Evil Server Of Doom and Despair is offline, having last been seen 3 days 1 hours ago. Averaged over the last seven days: 2 players; the same period peaks at 3.

Tags, lists

A.8What is the meaning of the tags on Evil Server Of Doom and Despair?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which Evil Server Of Doom and Despair publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Evil Server Of Doom and Despair be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Evil Server Of Doom and Despair: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does Evil Server Of Doom and Despair operate?

No gather rate appears in the name of Evil Server Of Doom and Despair. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Evil Server Of Doom and Despair?

A procedural map, generated by the game, is what Evil Server Of Doom and Despair runs.

Connection

A.12What is the process for joining Evil Server Of Doom and Despair?

Press F1 inside Rust to open the console and enter client.connect 108.214.46.58:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.