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KNH PRIVATE OFFLINE MAP BUILD

Rust Statistics

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Offline · checked 7d ago · 108.73.93.241:29515

Abstract

We describe the public Rust server KNH PRIVATE OFFLINE MAP BUILD, reached at 108.73.93.241:29515. It is offline at the last check, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 7d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,338top 69%
Last wipe7d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.6 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak0players, last three wipes
Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 02:587d ago 0 – running 0
Wed 21 Oct, 13:178d ago 0 – 0.6 d 0
Wed 21 Oct, 03:528d ago 0 – 0.4 d 0
Tue 20 Oct, 10:539d ago 0 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address108.73.93.241:29515
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 02:58 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are build server population list [2], rust community servers listed [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average6/101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average8/25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average200/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average98/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average39/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average13/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does KNH PRIVATE OFFLINE MAP BUILD have?

No region is published by KNH PRIVATE OFFLINE MAP BUILD. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 108.73.93.241:29515.

A.2How reliable is KNH PRIVATE OFFLINE MAP BUILD, and is it currently online?

Right now, KNH PRIVATE OFFLINE MAP BUILD is offline, and the last time it was seen was 7 days 6 hours ago. The server was up 5% of the time over the last 7 full days, 8 of 168 hours. It was first observed on 19 October 2026 by Rust Statistics.

A.3What is the Rust version for KNH PRIVATE OFFLINE MAP BUILD?

KNH PRIVATE OFFLINE MAP BUILD is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does KNH PRIVATE OFFLINE MAP BUILD follow for wipes?

Prediction of the next wipe is impossible for KNH PRIVATE OFFLINE MAP BUILD, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 7 days 13 hours have passed since the current world was generated.

A.5How would you describe wipe day on KNH PRIVATE OFFLINE MAP BUILD?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.6What is the rank of KNH PRIVATE OFFLINE MAP BUILD among Rust servers?

Ranked by player hours across seven days, KNH PRIVATE OFFLINE MAP BUILD holds #15,338, in the top 69% of all ranked servers.

A.7At what level does KNH PRIVATE OFFLINE MAP BUILD operate in terms of players?

KNH PRIVATE OFFLINE MAP BUILD is not online now; 7 days 6 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.8What do the tags associated with KNH PRIVATE OFFLINE MAP BUILD signify?

Tags from KNH PRIVATE OFFLINE MAP BUILD, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): It offers 0 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can KNH PRIVATE OFFLINE MAP BUILD be found among the Rust Statistics lists and filters?

These Rust Statistics lists include KNH PRIVATE OFFLINE MAP BUILD: Build and creative servers in Rust and Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does KNH PRIVATE OFFLINE MAP BUILD operate?

Its name carries no gather rate for KNH PRIVATE OFFLINE MAP BUILD. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on KNH PRIVATE OFFLINE MAP BUILD?

On KNH PRIVATE OFFLINE MAP BUILD the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join KNH PRIVATE OFFLINE MAP BUILD?

Enter client.connect 108.73.93.241:29515 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. It offers 0 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  3. [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.