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Battlegrounds Testing

Rust Statistics

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Offline · checked 21h ago · 108.74.19.235:28066

Abstract

We describe the public Rust server Battlegrounds Testing, reached at 108.74.19.235:28066. It is offline at the last check, against a seven-day mean of 01. It ranks #15,348 of all servers, the top 69%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,348top 69%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0003:0008:0014:0019:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0003:0008:0014:0019:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap12 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Thu 1 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:29fw27d ago 1 – running 0
Sat 19 Sep, 18:5539d ago 1 halved by day 1 12 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Battlegrounds Testing
Figure 5: The map: Custom Map, size 3500, seed 980990498.
Table 4: The server's published settings.
Address108.74.19.235:28066
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:29 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3500
Seed980990498

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average106/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average123/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Battlegrounds Testing perform well?

Its average server fps over the last 48 hours was 111, with a minimum of 92. Its entity count reached a maximum of 69,234, including buildings, deployables and all other world objects. Memory use peaked at 2,674 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Battlegrounds Testing based?

There is no region published for Battlegrounds Testing. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 108.74.19.235:28066.

A.3What is the online status and reliability of Battlegrounds Testing?

Battlegrounds Testing is currently offline, with the last sighting 21 hours ago. It last restarted around 23 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Battlegrounds Testing?

The version of Rust on Battlegrounds Testing is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does Battlegrounds Testing wipe?

Too few wipes by Battlegrounds Testing have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 2 hours.

A.6What characterises wipe day on Battlegrounds Testing?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 33 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.7What position does Battlegrounds Testing occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Battlegrounds Testing at #15,348, within the top 69% of ranked servers.

A.8What is the population level of Battlegrounds Testing?

At this moment Battlegrounds Testing is offline, having last been seen 21 hours ago. The seven-day average for this server is 0 players.

Tags, lists

A.9What is the meaning of the tags on Battlegrounds Testing?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Battlegrounds Testing publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Battlegrounds Testing be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Battlegrounds Testing: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Battlegrounds Testing?

The name of Battlegrounds Testing states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on Battlegrounds Testing?

Size 3,500 and seed 980990498 define the procedural, game-generated map on Battlegrounds Testing. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

How to join

A.13What steps are required to join Battlegrounds Testing?

Enter client.connect 108.74.19.235:28066 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://stats.battlegroundsrust.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.