Citadel Servers Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 109.123.230.80:28015
Abstract
We describe the public Rust server Citadel Servers Test, reached at 109.123.230.80:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,931 of all servers, the top 67%. It last wiped 15d ago.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 20:5415d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 109.123.230.80:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 20:54 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 28475 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 144/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 198/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 83/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 227/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 346/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Citadel Servers Test smooth?
Over the past 48 hours, it ran at an average of 220 server fps, with a low of 181. The highest number of entities it carried was 98,981, comprising buildings, deployables and all other objects. Memory use peaked at 2,861 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Citadel Servers Test have?
No region is published by Citadel Servers Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 109.123.230.80:28015.
A.3What is the reliability of Citadel Servers Test, and is it online?
Citadel Servers Test is online at this time. Based on the uptime it reports, the last restart occurred about 3 hours ago. Of the 168 hours in the last 7 full days, 129 were served, an availability of 77%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Citadel Servers Test?
Citadel Servers Test is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does Citadel Servers Test follow for wipes?
The record of Citadel Servers Test's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 15 days 21 hours ago.
A.6What characterises wipe day on Citadel Servers Test?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 22 hours after the latest wipe.
Player count
A.7What position does Citadel Servers Test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Citadel Servers Test at #14,931, within the top 67% of ranked servers.
A.8At what level does Citadel Servers Test operate in terms of players?
On Citadel Servers Test, 0 of the 100 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 19:00 UTC, averaging 0 players.
Tags, lists
A.9What is the meaning of the tags on Citadel Servers Test?
Tags from Citadel Servers Test, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Citadel Servers Test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Citadel Servers Test fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.11What are the settings and rules that govern Citadel Servers Test?
The name of Citadel Servers Test states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Citadel Servers Test?
The game generates Citadel Servers Test's procedural map at size 4,000, from seed 28475. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining Citadel Servers Test?
Press F1 inside Rust to open the console and enter client.connect 109.123.230.80:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.